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Fight Night 2004
#1
(03-03-2009, 02:13 PM)General Plot Wrote: status=5;
version=0.9.6;
console=PS2;
crc=DAEDDD63;
img_t=1236082362j08;
img_f=1236082352j08;
wikiurl=Link;
Code:
empty

Can someone test this game/find a fix please? I don't know a whole lot about how to do that, and I love this game but it crashes about half the time.
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#2
In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using.
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.
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#3
(03-09-2018, 05:14 AM)CK1 Wrote: In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using.
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.

I have the same problem.

MY SPECS
CPU - Core i5-3570, GPU - GTX 1060 6GB, RAM - 12GB, OS - Windows 10 X64
PCSX2 Version - 1.5.0-dev-2349-gf99711cdc
All settings are set by default
Fight Night 2004 PAL from ISO
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#4
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#5
(04-18-2018, 05:44 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
Code:
Pasted emulog goes here
[ /code]
Code:
[code] PCSX2 1.5.0-20180417122949 - compiled on Apr 17 2018
Savestate version: 0x9a0d0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Pro (build 17134), 64-bit
Physical RAM     =  12240 MB
CPU name         =  Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz
Vendor/Model     =  GenuineIntel (stepping 09)
CPU speed        =  3.391 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7fbae3ff
x86EFlags        =  28100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins from D:\Emulators\PCSX2 1.5.0\plugins...
Bound   GS: gsdx32-avx.dll [GSdx 20160105132032 (MSVC 19.00, AVX) 1.0.0]
Windows 10.0.17134
Bound  PAD: lilypad.dll [LilyPad (20180417122949) 0.12.1]
(GameDB) 9510 games on record (loaded in 151ms)
Bound SPU2: spu2-x.dll [SPU2-X 20180417122949 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20180417122949 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20180417122949 0.7.0]
Bound   FW: FWnull.dll [FWnull Driver 20180417122949 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20180417122949 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Windows 10.0.17134
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GTX 1060 6GB (23.21.13.9135)
Opening CDVD
isoFile open ok: D:\Emulators\Games\PS2\Fight Night 2004 (Europe) (En,Fr,De).iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (1671584 sectors)
isoFile create ok: D 
blockoffset = 0
blocksize   = 2048
blocks      = 1671584
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: D:\Emulators\PCSX2 1.5.0\memcards\Mcd001.ps2
McdSlot 1 [File]: D:\Emulators\PCSX2 1.5.0\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA     v01.60(19/03/2002)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2002-0319, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20020319-181154,ROMconf,PS20160AC20020319.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Mar 19 2002 18:11:29
  CPUID=2e20, BoardID=0, ROMGEN=2002-0319, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_523.74;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_523.74;1) Game CRC = 0xD8A3B51F, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_523.74;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_523.74;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_523.74;1
0 00100000 003bcdde ............................................................
Loaded, cdrom0:¥SLES_523.74;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
Frame buffer size set to  640x512 (1920x1536)
SDR driver version 4.0.1 (C) SCEI
 Exit rsd_main 
USB Driver (Version 1.1.0) 
[quote pid='584919' dateline='1524066250']
[quote pid='584919' dateline='1524066250'][quote pid='584919' dateline='1524066250'][quote pid='584919' dateline='1524066250'][/quote]



[/code]
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#6
No sign of crash... Tried using your original disc instead of iso ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#7
Try disabling the MTVU speedhack if you have it enabled. Also, you're using an old GSdx plugin. Use the one that has 2018 in the filename.
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#8
(04-18-2018, 06:38 PM)jesalvein Wrote: No sign of crash... Tried using your original disc instead of iso ?

Unfortunately, the disk is not preserved, the problem is present in the NTSC version and even on the stable version of PCSX2 1.4.0.
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#9
(04-18-2018, 06:39 PM)CK1 Wrote: Try disabling the MTVU speedhack if you have it enabled. Also, you're using an old GSdx plugin. Use the one that has 2018 in the filename.

Thank you for the advice, changed the plugin to a newer one and the game works without problems.
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