07-07-2012, 10:41 PM
Hi all, this is my first time posting so please be gentle!
I've got the PAL version of Final Fantasy 12. The game runs pretty much fine (though there are some weird graphics artifacts such as certain bits of geometry not loading, but overall nothing major).
BUT....
Running the game in anything other than native destroys the FMV. Basically, it looks "exploded", as if there's large gaps between each pixel of the video.
Here's a picture to clarify what I mean (from the opening FMV): http://www.flickr.com/photos/59141686@N0.../lightbox/
I'm running the latest version of PCSX2, with GSDX 4600 (MSVC 15.00, SSE41) 0.1.16.
As I said it runs fine in native PS2 resolution, but then what's the point in emulating it on PC if I can't benefit for the increased resolution?
It's not a problem with the ISO, I've made an image of game disc several times and get the same problem each time.
Any suggestions?
Thanks in advance
I've got the PAL version of Final Fantasy 12. The game runs pretty much fine (though there are some weird graphics artifacts such as certain bits of geometry not loading, but overall nothing major).
BUT....
Running the game in anything other than native destroys the FMV. Basically, it looks "exploded", as if there's large gaps between each pixel of the video.
Here's a picture to clarify what I mean (from the opening FMV): http://www.flickr.com/photos/59141686@N0.../lightbox/
I'm running the latest version of PCSX2, with GSDX 4600 (MSVC 15.00, SSE41) 0.1.16.
As I said it runs fine in native PS2 resolution, but then what's the point in emulating it on PC if I can't benefit for the increased resolution?
It's not a problem with the ISO, I've made an image of game disc several times and get the same problem each time.
Any suggestions?
Thanks in advance
