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I believe this is fixed by checking "native" resolution for the CGI cutscenes. I'll check into it for you.
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i didn't have a problem use DX10/11 if you can
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@MyDreamName
I've tried it and it worked thank you !
But now i have got a new problem you can see it in the attachment.
The first screen is without native and the second one with native.
@abdo123
With DX10 its the same problem. How can i use DX11 ?
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Huh; that's really weird. Does that effect stay if you save at the teleport/save crystal over there and restart PCSX2 and load up the file?
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Any resolution should be fine. The CGI cutscenes are the problem. Since they are prerendered, there is no possible way to upscale the movies.
I've never seen that graphic error before. Does it only happen when you're in the 3D world? In menus? Does it happen in other games?
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Honestly - I don't know what's causing that bug.
Hopefully someone can shed some light for you in this thread, but here are my recommendations then:
Run the game at the resolution you want, and then just apply native resolution whenever a CGI cutscene comes up.
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(08-13-2011, 10:38 PM) Landlieber Wrote: But now i have got a new problem you can see it in the attachment.
The first screen is without native and the second one with native.
Just keep your normal resolution and switch to software mode only when the FMVs show (F9 while playing).
Quote: With DX10 its the same problem. How can i use DX11 ?
Getting a DX11 card, yours is only DX10.
Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64