12-09-2016, 05:19 PM
(This post was last modified: 12-09-2016, 05:51 PM by LukeH-8.
Edit Reason: Issue resolved
)
Hi All,
So for a bit of background, I am somewhat a n00b on PCSX2. I've got my settings as follows (as recommended by an online forum)
EE/IOP
EE - Recompiler
IOP - Recompiler
Round Mode - Chop/Zero
Clamping Mode - Normal
VUs
VU0 - microVU Recompiler
VU1 - microVU Recompiler
Round Mode - Chop/Zero
Clamping Mode - Normal
GS
Disable Framelimiting - Unchecked
Base Framerate - 100
Slow Mo - 50
Turbo - 200
Frame Skipping - Disabled
Frames to Draw - 2
Frames to Skip - 2
Use Synchronised MTGS - Unchecked
Speedhacks - Enabled
EE Cyclerate - 1
VU Cycle Stealing - 0
Enable INTC Spin Detection - Checked
Enable Wait Loop Detection - Checked
Enable Fast CDVD - Unchecked
mVU Flag Hack - Checked
MTVU - Unchecked
Game Fixes - Not Enabled
Right, here is my problem!
For some reason the game runs at the normal speed, however the characters move at a ridiculously high speed in comparison to the rest of the game. Annoyingly, unlike FFX, there is a climbing and jumping element in this game which this causes issues with. When jumping off a ledge the character flies to the end of the map, and for some reason when trying to climb certain ledges they sort of get up then jump off instantly, and there doesn't seem to be a way around this.
The rest of the game moves at normal speed as the game does on the PS2 console, but the playable characters and NPCs seem to move at a ridiculous rate.
I've tried reducing the framerate however it does the exact same just at a lower speed.
Any help would be greatly appreciated!
So for a bit of background, I am somewhat a n00b on PCSX2. I've got my settings as follows (as recommended by an online forum)
EE/IOP
EE - Recompiler
IOP - Recompiler
Round Mode - Chop/Zero
Clamping Mode - Normal
VUs
VU0 - microVU Recompiler
VU1 - microVU Recompiler
Round Mode - Chop/Zero
Clamping Mode - Normal
GS
Disable Framelimiting - Unchecked
Base Framerate - 100
Slow Mo - 50
Turbo - 200
Frame Skipping - Disabled
Frames to Draw - 2
Frames to Skip - 2
Use Synchronised MTGS - Unchecked
Speedhacks - Enabled
EE Cyclerate - 1
VU Cycle Stealing - 0
Enable INTC Spin Detection - Checked
Enable Wait Loop Detection - Checked
Enable Fast CDVD - Unchecked
mVU Flag Hack - Checked
MTVU - Unchecked
Game Fixes - Not Enabled
Right, here is my problem!
For some reason the game runs at the normal speed, however the characters move at a ridiculously high speed in comparison to the rest of the game. Annoyingly, unlike FFX, there is a climbing and jumping element in this game which this causes issues with. When jumping off a ledge the character flies to the end of the map, and for some reason when trying to climb certain ledges they sort of get up then jump off instantly, and there doesn't seem to be a way around this.
The rest of the game moves at normal speed as the game does on the PS2 console, but the playable characters and NPCs seem to move at a ridiculous rate.
I've tried reducing the framerate however it does the exact same just at a lower speed.
Any help would be greatly appreciated!