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01-02-2011, 02:54 AM
(This post was last modified: 01-02-2011, 02:55 AM by Shadow Lady.)
It's not a bug, it's an effect in the game and it's in the PS2 too, it just doesn't look so great in your end.
You can remove it by setting the skipdraw hack in a recent GSdx (like the one included in the latest PCSX2 0.9.7 beta) to 1 or higher, see the GSdx > hacks subsection in the configuration guide to know how to enable the hacks panel:
http://forums.pcsx2.net/Thread-Official-...v0-9-7#Gfx
http://forums.pcsx2.net/Thread-PCSX2-off...ta-plugins
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01-02-2011, 02:55 AM
(This post was last modified: 01-02-2011, 02:55 AM by nintendo85.)
PS2 native resolution is 320x240, when the resolution gets upscaled, it creates this effect. Nothing can be done about it.
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(01-02-2011, 02:57 AM)Raiser Wrote: Oh.. I have it on disc (with my actual PS2 as well) and I never really noticed it. :s
Because the difference between a PC monitor and a PS2 --> TV output, but it's there.
Quote:EDIT: The skipdraw hack fixed it, thank you!
Just curious though- what exactly does the hack do? And will it (noticeably) affect any other games?
The description of the hack was in the configuration guide that was linked before, but basically it skips drawing layers of stuff to the video output and yes it can affect other games. In some skipdraw won't do anything, in others not do postprocessing effects (usually helps when there's buggy graphics) and in others it can hide most of the rendered objects, so just try it if you get some graphic problem but leave it off otherwise.
Quote:EDIT2: I'm actually noticing a quick black flicker every few seconds. I don't know if it's because of the skipdraw hack?
If you have Windows Vista/7 and Aero enabled on it then try disabling aero.
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(01-02-2011, 04:56 AM)Raiser Wrote: @Shadow Lady:
I never had the problem before less than a week ago. So I don't think it's an Aero problem.
Sigh... just try it and make sure it's not it
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