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Final Fantasy X - Internal Resolution Scaling Incorrect During Gameplay/Cutscenes
#11
That sounds like a completely different problem. Can you screenshot the issue? I suspect loading the savestate won't reproduce the issue.
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#12
I have attached the log and uploaded a short video here: https://youtu.be/LZFJ3aN8w7Q

Let me know if you think it is a different issue and I can create a new post in this forum or a bug report on GitHub.


Attached Files
.txt   emuLog.txt (Size: 17,85 KB / Downloads: 2)
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#13
if not loading from a savestate, do you get this problem ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#14
Yes. I don't use savestates as a personal rule and this issue has been happening throughout the game. I only used a savestate in this instance so I could capture the issue for testing under different versions and renders as most FMVs in FFX are not conveniently after a save point.
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