Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Final Fantasy X - Internal Resolution Scaling Incorrect During Gameplay/Cutscenes
That sounds like a completely different problem. Can you screenshot the issue? I suspect loading the savestate won't reproduce the issue.
[Image: ref_sig_anim.gif]
Like our Facebook Page and visit our Facebook Group!

Sponsored links

I have attached the log and uploaded a short video here:

Let me know if you think it is a different issue and I can create a new post in this forum or a bug report on GitHub.

Attached Files
.txt   emuLog.txt (Size: 17,85 KB / Downloads: 2)
if not loading from a savestate, do you get this problem ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Yes. I don't use savestates as a personal rule and this issue has been happening throughout the game. I only used a savestate in this instance so I could capture the issue for testing under different versions and renders as most FMVs in FFX are not conveniently after a save point.

Users browsing this thread: 1 Guest(s)