11-28-2012, 05:01 AM
So I partially solved my recent lag problem with this game, but upon reaching the Airship, apparently my sounded bugged out. At first I thought the beeps playing randomly, the new menu sounds, and the footstep beeps were just a "feature" of the airship, but when they persisted into Bevelle I realized it was probably a glitch. Anyone have any idea how to fix this? My audio plugin info is as follows:
SPU2-X
Interpolation: 2-Cubic
Module: I've tried both Xaudio 2 and DirectSound
Latency: 80ms
Synchronizing Mode: Asynchronous
SPU2-X
Interpolation: 2-Cubic
Module: I've tried both Xaudio 2 and DirectSound
Latency: 80ms
Synchronizing Mode: Asynchronous