Final Fantasy XII (Japanese Version) Cut-scene problem
I was playing my Final Fantasy XII (NA version) just fine with full speed; but when I tried to play the japanese disc, the cut-scenes skip a beat every few seconds. When the skip occurs, the console window writes a line of message, "sceMpegGetPicture is aborted". Is there a way to fix this issue with the JPN version of the game? Thanks.

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not sure... try using the SPU2-X plugin, this should be fine in the latest PCSX2 beta I think.
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
Here are my settings:

PCSX2 - beta 1474
Graphics: GSDX 1479 (MSVC 15.00, SSE41) 0.1.15
Sound: SPU2-X 1.1.0
Controller: LilyPad svn(r1388) 0.10.0
Cdvdrom: Linuz Iso CDVD 0.9.0
Bios: Japan v01.00

By using the latest beta 1474, not only does the abort message pops up every few seconds, the game screen also flashes (as if I turned off/on the screen real fast constantly). When I was using beta 1329, there was no flashing problem, but the abort message is still there. This is only limited to the japanese version, both of the PCSX-2 beta builds play the NA version just fine.

Thanks for the reply above, and any additional help would be appreciated.

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