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Finding nemo visual glitch
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Finding nemo visual glitch
n3krO
Newbie
Posts: 3
Threads: 1
Joined: Jan 2016
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#1
01-28-2016, 09:52 PM
Hey guys, can some1 help me getting rid of this glitch from Finding Nemo?
I'm using the lattest version (1.4.0) with SSE4.1 D3D11 Hardware mode.
Didn't touch any of the settings xd
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jesalvein
Registered IT crowd
Posts: 29.797
Threads: 16
Joined: Dec 2008
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Location: 127.0.0.1
#2
01-28-2016, 10:28 PM
Try gsdx ogl + hardware depth
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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n3krO
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#3
01-28-2016, 11:24 PM
I set the Graphic Plugin to Software mode and its' now working.
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refraction
PCSX2 Coder
Posts: 20.261
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Joined: Aug 2005
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Location: England
#4
01-29-2016, 02:33 AM
opengl might be quicker
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ssakash
Bositman's Slave
Posts: 8.598
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#5
01-29-2016, 05:56 AM
I think this game needed higher levels of Blending unit accuracy to work well on OpenGL renderer , we used this game's screenshot for the old progress report for explanation about the Frame buffer masking function of the GS.
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