Posts: 24
Threads: 4
Joined: Jun 2009
Reputation:
0
Location: Michigonia
I'm running FFXII. I'm going to assume it's one of the harder games to run, no? I hope so, because I seem to be doing pretty good with it.
My first annoyance is exiting the system. Googling and searching this forum give me some no brainers, but none of them work. Not even alt+f4 or ctrl+alt+del. I basically have to open my task manager and try to navigate it through flickering flashes and end the task. It's kind of annoying so does anyone have any suggestions? I'm using GSdx.
Posts: 9.760
Threads: 163
Joined: Dec 2008
Reputation:
154
06-12-2009, 11:36 AM
(This post was last modified: 06-12-2009, 11:36 AM by Shadow Lady.)
Make sure "misc > close GS window on esc" is enabled, if you are using the latest GSdx and Dx9 there's a bug where you cant close it from fullscreen. Use the "esc" key first then alt+f4 or ctrl+c and it should close from fullscreen, if you run it windowed it should be fine.
Posts: 24
Threads: 4
Joined: Jun 2009
Reputation:
0
Location: Michigonia
Yeah, I figured that out. Was just a little confusing when it would do NOTHING with escape. Common sense stuff.
I'm running this pretty well, but all the tweaking I can do can't make it perfect (I know, you guys warn about that). Only problem is that cut scenes with voice overs are like... Brave Fencer Musashi speed, like it's written for children. No biggy; you can skip cut scenes in FFXII anyway. The last thing I can do is complain when I couldn't even get through the title screen on the last version. Being TV-less with a 22" monitor all this time has been driving me nuts.
But yeah, FFXII is especially hard to run. I just played some War of the Monsters and it was just as smooth as a PS2. This funnest-game-in-the-world game has been collecting dust. Special thanks from Crimson Liquid Life to your team.
And with that I have a request. How about a FFXII patch that turns off whatever retarded shader it has that makes everything double vision? I'm sure Square was going for something clever and cool with that one but I've always found it to be... well, headache enducing. Only now it's only sucking more power from a machine not built for running it!
Posts: 20.368
Threads: 405
Joined: Aug 2005
Reputation:
555
Location: England
If you are getting double vision type effects, use "Native" mode in the GSDX config, custom higher resolutions are usually culprit for that.