0.9.7.4169
While playing a mission for Akiko Kiyota with first Flashback usage I'm unable to see the flashbacks. I'm trying to enable sightjack when some noise appears for less than one second, and when I think I try it in time, I see something uncommon for very short moment, and then it just disappears and I see just sightjack noise.
How should flashback work actually in these moments? Is it known bug of emulation? I think, when I catch the flashback, it should be seen for enough time to understand everything it should show.
FB explanation in walkthrough:
Thank you
While playing a mission for Akiko Kiyota with first Flashback usage I'm unable to see the flashbacks. I'm trying to enable sightjack when some noise appears for less than one second, and when I think I try it in time, I see something uncommon for very short moment, and then it just disappears and I see just sightjack noise.
How should flashback work actually in these moments? Is it known bug of emulation? I think, when I catch the flashback, it should be seen for enough time to understand everything it should show.
FB explanation in walkthrough:
Quote:Forced tutorials:
Not much this time, fortunately.
--- "'Akiko Kiyota' has the special power of 'Flashback.'"
"When entering a particular spot, there's a brief on-screen change."
"Upon seeing the change, attempt to Sightjack."
"You may be able to see the remnants of somebody's past memory."
"As you search various areas, try to find areas which hold old memories."
Sub-target: Acquire a key using 'Flashback.'
The different flashbacks:
- Near the playground - some child playing with a robot toy.
- Inside the B-Building's first floor stairway corridor (the west side)
- a note with an image of a key on it.
- Inside the A-Building's first floor stairway corridor (east side) - a note
with an image of a robot in it, also the number '203'.
Thank you