(10-28-2015, 01:21 AM)shoegazer Wrote: 3kinox: totally agreed on your thoughts regarding pulseaudio. I've been testing gregory's latest SPU2-X PR which adds an option to set the SDL driver to alsa - and while it works nicely, you have to set it every time you launch PCSX2 for some reason we haven't yet figured out (it's set to alsa in the GUI on launch, but won't actually use alsa until you revert to pulseaudio and back to alsa in the GUI). Oddly enough, if you set "export SDL_AUDIODRIVER=alsa" in console before launching, it starts with alsa just fine, regardless of how the GUI is set.
I guess this is standard behaviour from SDL... Defaulting to pulseaudio if it is installed.
I fear "export SDL_AUDIODRIVER=alsa" is more or less mandatory if you want a "clean" solution.Maybe that can be added to launch script.
I've encountered this kind of problems with games where this was the only way. I believe valve ever made a little speech on that problem too.
PS: what do you have against French person, do you really want your evdev backend?