12-31-2022, 04:22 AM
Hi all,
I'm on Win 10 using an XBox Elite 2 controller, latest nightly build (1.7.3821). I'm trying to play King's Field: The Ancient City as I've done several times in the past on PCSX2, and I'm having issues with rebinding the controls in the emulator.
As an example, normally L1 and R1 strafe the character left and right, while left and right on the L analog turn you left and right. I've managed to get left and right on my left analog mapped so that they activate L1 and R1 instead, but the problem is that the buttons seem like they stay pressed - that is, if I tilt the stick left, L1 is pressed, but it isn't released when the stick returns to neutral. I've tried setting a deadzone of .4 and I've tried adjusting the analog sensitivity float, but neither seems to help. Tried SDL and XInput.
Am I doing something wrong here (other than attempting to map a digital input to an analog input?) This used to work before the UI refresh.
I'm on Win 10 using an XBox Elite 2 controller, latest nightly build (1.7.3821). I'm trying to play King's Field: The Ancient City as I've done several times in the past on PCSX2, and I'm having issues with rebinding the controls in the emulator.
As an example, normally L1 and R1 strafe the character left and right, while left and right on the L analog turn you left and right. I've managed to get left and right on my left analog mapped so that they activate L1 and R1 instead, but the problem is that the buttons seem like they stay pressed - that is, if I tilt the stick left, L1 is pressed, but it isn't released when the stick returns to neutral. I've tried setting a deadzone of .4 and I've tried adjusting the analog sensitivity float, but neither seems to help. Tried SDL and XInput.
Am I doing something wrong here (other than attempting to map a digital input to an analog input?) This used to work before the UI refresh.