Force feedback latency
#21
(07-04-2013, 05:30 PM)seamoon Wrote: Okay, it was lilypad issue. I tried SSPSX pad plugin and it rumbled fine. Lilypad devs should check the issue.

tell u'r problem in plugin discussion & support section in lilypad original thread
i posted my problem too there Smile
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#22
I posted my problem, lilypad is great because I can use mouse for more precise aiming.
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#23
(07-05-2013, 01:49 PM)seamoon Wrote: I posted my problem, lilypad is great because I can use mouse for more precise aiming.

okay,but i don't use it for keyboard anymore
because i don't know but some of my keyboard keys stops working if i use lilypad with keyboard & i have to re-install window
i'm using gamepad now
btw for general information how u enable mouse with keyboard
u map mouse button to some key in keyboard,then press it once & it activates mouse or some more buttons have to map ?

Sorry for bad english Tongue2
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#24
Don't worry, your English as bad as mine. In lilypad general dialog choose mouse dialog and first one to enable mouse. Then on lilypad, right stick analog menu, press up and pull your mouse up, do the rest in same way. For keyboard problem, you can buy pc usb numpad (even better gaming numpads) for few bucks, you can use it along with your main keyboard, it's more comfortable and can solve your problem.
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#25
(07-05-2013, 02:57 PM)seamoon Wrote: Don't worry, your English as bad as mine. In lilypad general dialog choose mouse dialog and first one to enable mouse. Then on lilypad, right stick analog menu, press up and pull your mouse up, do the rest in same way. For keyboard problem, you can buy pc usb numpad for few bucks, it's more comfortable and can solve your problem.

oh i know that in most ps2 games
right analog stick use as mouse & i know how to enable mouse in lilypad
but i thought we can use direct mouse in all ps2 games like pc games
in lilypad pad1 there is a option of mouse
i thought if we map a key to it & press it once while game running
it activate mouse in any ps2 game,isn't it ?
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#26
Yes, I just tested assigning a keyboard key so turn on/off mouse input.
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#27
(07-05-2013, 03:16 PM)seamoon Wrote: Yes, I just tested assigning a keyboard key so turn on/off mouse input.

oh now got that
it turns on/off mouse input
nice thanks Smile
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