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You guys must be missing all the other threads where we keep repeating:
PCSX2 might work on a mobile device one day BUT it will be x86 based.
So a tablet with Intel CPU for example, might be running Android, too.
But certainly not anything ARM (99% of the current handsets and tablets).
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@gregory
I.you mean the octa-core is like 2Ghz divided by 8?
II.then so shall i need to stay-focus on quad core or dual cored ARMv7 cpu??
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If you want to run pcsx2 on a tablet, just buy a used surface pro in 6 months.
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Someone will come along eventually and make an ARM PS2 emulator. I think. I think the problem here is just that the PCSX2 codebase was not designed for that from the ground up. Take PPSSPP, it was developed with ARM in mind (I think).
Henrik has different JIT for x86, ARM. And I think they were working on something for IOS(also ARM, but no code generation at execution allowed = no dynarec).
I for one, am happy the remaining PCSX2 team is focusing their efforts rather than spreading them out.
Now, if it was the Matrix, I would just plug that ***** right in my brain, and help you out with my mad skillz.
If things ever stop being hectic. I can't even get past 100 or so lines in my attempt at a 6502 emulator. I think I allocated variables for all the registers and maybe defined like 4 opcodes. I started this project a year ago ROFL.
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lol and how would one play ps2 games on tablet? a touch screen isnt gona work well in away for ps2 games never mind the fact they are way to slow atm to even think of it