Frame Rate Dropping for Various Games
#11
It also renders the scene in a weird way. It uses two framebuffers and puts them together at the end. It does this to render the scene at 1280x960. GSdx doesn't handle this right in hardware, so you end up with the half screen stuff.
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#12
this actually reduces the refresh rate by half, or?
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#13
IDK, I was trying to find the post where the guy explained it but I can't.
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#14
This is what you're referring to I assume
http://forums.pcsx2.net/Thread-gsdx-snow...creen-info
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