Posts: 280
Threads: 38
Joined: Mar 2006
Reputation:
6
05-03-2020, 09:30 PM
(This post was last modified: 05-03-2020, 09:35 PM by Seta-San.)
PC Specs:
CPU: Intel® Core i5-4430 CPU @ 3.00GHz
GPU: NVIDIA GeForce GTX 960
Build Description: PCSX2 V1.5.0-dev-3403
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: OpenGL (Software), Binilear (PS2),
GSdx HW Hacks:
Speedhacks Used:
N/A
GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes
Amount of testing done (little/medium/much/completed-game): little
Comments:
because of the frame rates i'm going to say this is "ingame"
Bugs:
-random graphics glitches that come from the sky at an angle
has an audio error and then vif errors start slowing the game down to unplayable speeds
"
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
buffer 12 not allocated
>>>ERROR: SOUND_FreeSpotFXMemory
No memory allocated - so can not free anything
padman: *** VBLANK OVERLAP ***
buffer 12 not allocated
>>>ERROR: SOUND_FreeSpotFXMemory
No memory allocated - so can not free anything
Vif1 running when CHCR == 60000055
Vif1 running when CHCR == 60000055
Vif1 running when CHCR == 60000055
Vif1 running when CHCR == 60000055
Vif1 running when CHCR == 60000055
Vif1 running when CHCR == 60000045
Vif1 running when CHCR == 60000055
Vif1 running when CHCR == 60000055
Vif1 running when CHCR == 60000055
Vif1 running when CHCR == 60000045
Vif1 running when CHCR == 60000055
Vif1 running when CHCR == 60000055
Vif1 running when CHCR == 60000055
Vif1 running when CHCR == 60000055
Vif1 running when CHCR == 60000055
Vif1 running when CHCR == 60000055
Vif1 running when CHCR == 60000045
Vif1 running when CHCR == 60000055
Vif1 running when CHCR == 60000055
"
Status
Ingame
Posts: 280
Threads: 38
Joined: Mar 2006
Reputation:
6
PC Specs:
CPU: Intel® Core i5-4430 CPU @ 3.00GHz
GPU: NVIDIA GeForce GTX 960
Build Description: PCSX2 V1.7.0-dev-140
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: OpenGL (Hardware), Binilear (PS2), 3x Native, Basic Blending Accuracy,
GSdx HW Hacks:
Speedhacks Used:
N/A
GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes
Amount of testing done (little/medium/much/completed-game): little
Comments:
Bugs:
this game is running off a patch
v1.7.0-dev-138
Status
Playable