Frozen Screen
#1
Whenever I try to play a specific game, when I start a new game or load an already created one, after about 10 seconds the screen freezes. This only happens with this game, all the others work normally, I've already tried changing to another iso or reinstalling PCSX2. I use version 1.7.3968. When the screen freezes I can still hear game audio. In the normal version (1.6) the problem does not occur, but I would like to use the 1.7. My computer doesn't have a disk drive and there's no way I can get one for now. Here is the "emulog" file after the problem occurred. 
Code:
[    0.0495] PCSX2 Nightly - v1.7.3968 Compiled on Jan 27 2023
[    0.0496] Savestate version: 0x9a340000
[    0.0496]
[    0.0496] Host Machine Init:
[    0.0497] Operating System =  Microsoft Windows 10+
[    0.0497] Physical RAM    =  3976 MB
[    0.0655] CPU name        =  Intel(R) Core(TM) i3-6157U CPU @ 2.40GHz
[    0.0655] Vendor/Model    =  GenuineIntel (stepping 03)
[    0.0655] CPU speed        =  2.399 ghz (4 logical threads)
[    0.0655] x86PType        =  Standard OEM
[    0.0655] x86Flags        =  bfebfbff 7ffafbbf
[    0.0655] x86EFlags        =  2c100800
[    0.0656]
[    0.0656] x86 Features Detected:
[    0.0656] AVX AVX2
[    0.0656]
[    0.0659] Main Memory Manager              @ 0x00007FF820000000 -> 0x00007FF834000000 [320mb]
[    0.0661] Code Memory Manager              @ 0x00007FF834000000 -> 0x00007FF847100000 [305mb]
[    0.0662] Reserving memory for recompilers...
[    0.0664] R5900 Recompiler Cache          @ 0x00007FF834000000 -> 0x00007FF838000000 [64mb]
[    0.0665] R3000A Recompiler Cache          @ 0x00007FF838000000 -> 0x00007FF83A000000 [32mb]
[    0.0669] Micro VU0 Recompiler Cache      @ 0x00007FF83F000000 -> 0x00007FF843000000 [64mb]
[    0.0674] Micro VU1 Recompiler Cache      @ 0x00007FF83B000000 -> 0x00007FF83F000000 [64mb]
[    0.0676] VIF0 Unpack Recompiler Cache    @ 0x00007FF83A000000 -> 0x00007FF83A800000 [8mb]
[    0.0676] VIF1 Unpack Recompiler Cache    @ 0x00007FF83A800000 -> 0x00007FF83B000000 [8mb]
[    0.0678] GS Software Renderer            @ 0x00007FF843100000 -> 0x00007FF847100000 [64mb]
[    0.0678] Allocating host memory for virtual systems...
[    0.0679] EE Main Memory                  @ 0x00007FF820000000 -> 0x00007FF822A84000 [42mb]
[    0.0679] IOP Main Memory (2mb)            @ 0x00007FF824000000 -> 0x00007FF824211000 [2mb]
[    0.0679] VU0/1 on-chip memory            @ 0x00007FF828000000 -> 0x00007FF82800A000 [40kb]
[    0.0698] Fastmem area: 000001CD9FC30000 - 000001CE9FC2FFFF
[    0.5233] (SDLInputSource) Controller 0 inserted
[    0.5791] (SDLInputSource) Opened game controller 0 (instance id 0, player id 0): G-Shark GS-GP702
[    0.5791] (SDLInputSource) Rumble is supported on 'G-Shark GS-GP702' via gamecontroller
[    0.6684] Scanning D:\pcsx2\jogos pcsx2
[    1.1924] Current version: v1.7.3968
[    1.1924] Latest SHA: v1.7.3968
[    1.1924] Last Checked SHA:
[    1.1924] No update needed.
[  151.8935] Releasing host memory for virtual systems...




Is there anything I can do to resolve the issue?

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#2
Which game ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#3
God Hand
#4
As said here : https://forums.pcsx2.net/Thread-God-Hand...#pid631511
We can't provide support for pirated materials
Unless you appral
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go




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