Currently I'm playing DBZ Budokai Tenkaichi 3 (NTSC), which runs great normally. I run it at 60 FPS constantly even in heavy action-packed scenes. After watching some videos on YouTube I decided that I wanted to do some of my own videos as well, so I gave it a shot like I always do with Fraps. Now normally I have no problem at all running Fraps, but in this game in particular it completely kills the FPS. I get nothing more than 41-45 FPS.
The first attempt, the following configuration was used:
PCSX2 r1888
GSDX Settings:
Direct3D10
Resolution: 1280x720
D3D Internal Res: 1680x1050
I figured at this point that the internal res might have been too high, so I tried lowering it to 1280x720, but it didn't have any positive results on the performance, and it still gave me 40 FPS.
A few days later I stumbled upon another video on YouTube of another PCSX2 user, who also had a video up using the same resolution and settings, except that he used an Internal Res of 1024x1024.(YouTube Link) So I gave it a shot with that, but once again it only gave me the same results as before.
At this point I decide to just try with "3x" and "2x" Native Res, this was recommended by another user on NGEmu Forums, but even that didn't help. I also tried messing with the CPU Affinity (Which was also suggested) to see if that might help as well, but again no luck with that.
I have tested out newer revisions too, but again I receive the same results. Even with the current r2695 release.
PC Specifications:
• Asus P6T Deluxe V2
• Intel Core i7 920 @ 3.50 GHz
• OCZ 6GB DDR3 1333
• Sapphire ATI Radeon HD5850 1024MB
Tried different versions of Fraps too. (3.0.1, 3.1.0, and 2.9.8)
In short: I should be capable of running Fraps with this game and maintaining 60 FPS, considering others have done it before me already, with an Internal Res of 1024x1024 even but yet I still can't do it. I hope someone is able to help out with this, or has any idea why it's just not working for me.
The first attempt, the following configuration was used:
PCSX2 r1888
GSDX Settings:
Direct3D10
Resolution: 1280x720
D3D Internal Res: 1680x1050
I figured at this point that the internal res might have been too high, so I tried lowering it to 1280x720, but it didn't have any positive results on the performance, and it still gave me 40 FPS.
A few days later I stumbled upon another video on YouTube of another PCSX2 user, who also had a video up using the same resolution and settings, except that he used an Internal Res of 1024x1024.(YouTube Link) So I gave it a shot with that, but once again it only gave me the same results as before.
At this point I decide to just try with "3x" and "2x" Native Res, this was recommended by another user on NGEmu Forums, but even that didn't help. I also tried messing with the CPU Affinity (Which was also suggested) to see if that might help as well, but again no luck with that.
I have tested out newer revisions too, but again I receive the same results. Even with the current r2695 release.
PC Specifications:
• Asus P6T Deluxe V2
• Intel Core i7 920 @ 3.50 GHz
• OCZ 6GB DDR3 1333
• Sapphire ATI Radeon HD5850 1024MB
Tried different versions of Fraps too. (3.0.1, 3.1.0, and 2.9.8)
In short: I should be capable of running Fraps with this game and maintaining 60 FPS, considering others have done it before me already, with an Internal Res of 1024x1024 even but yet I still can't do it. I hope someone is able to help out with this, or has any idea why it's just not working for me.
AMD Ryzen 5 3600 @ 3.60~4.20 GHz | Corsair Vengeance LPX 16 GB (2x8GB) DDR4-3200
MSI GeForce GTX 1660 Super @ 6 GB | Kingston A400 480GB SSD | Windows 10 Pro x64 (b19043.1288)
MSI GeForce GTX 1660 Super @ 6 GB | Kingston A400 480GB SSD | Windows 10 Pro x64 (b19043.1288)