Fullscreen secondary monitor problem
#1
Hi,

after trying out all pcsx2 and windows and nividia settings i think my problem is in pcsx2
when i wanna go into fullscreen on my beamer the result
https://ibb.co/wLk9wsC
is being stretched from the beamer through one monitor to the primary monitor
i tried out all settings i can think of and googled.
The problem just shows up on pcsx2.
But btw pcsx2 finally remembers its positions thanks to you great job.
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#2
far from a bug report.
moved to general discussion
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#3
pls  help  Unsure
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#4
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#5
Code:
PCSX2 Nightly - v1.7.2863 Compiled on Jun  1 2022
Savestate version: 0x9a2c0000

Host Machine Init:
    Operating System =  Microsoft Windows 10
    Physical RAM     =  65434 MB
    CPU name         =  AMD Ryzen 9 3900X 12-Core Processor           
    Vendor/Model     =  AuthenticAMD (stepping 00)
    CPU speed        =  3.792 ghz (24 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  178bfbff 7ed8320b
    x86EFlags        =  2fd3fbff

x86 Features Detected:
    SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 FMA SSE4a

The current power profile is 'AMD Ryzen™ High Performance'.
The current min / max processor states
AC: 100% / 100%
Battery: 5% / 100%

Reserving memory for recompilers...

here we go
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#6
ok. but you don't run any game ?
that's probably why you're getting problems.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#7
omfg i am a hero logging was off

here we go
Code:
[   32.8968] Applying settings...
[   41.4216] Applying settings...
[   56.7298] Allocating memory map...
[   56.7304] Allocating host memory for virtual systems...
[   56.7306] Opening CDVD...
[   56.7308] isoFile open ok: H:\Roms\Sony Playstation 2\SSX 3.iso
[   56.7309]     Image type  = DVD
[   56.7310]     blocks      = 1467488
[   56.7310]     offset      = 0
[   56.7311]     blocksize   = 2048
[   56.7311]     blockoffset = 24
[   56.7312]  * CDVD Disk Open: DVD, Single layer or unknown:
[   56.7312]  * * Track 1: Data (Mode 1) (1467488 sectors)
[   56.7313] (IsoFS) Block 0x10: Primary partition info.
[   56.7314] (IsoFS) Filesystem is ISO9660
[   56.7316] Opening GS...
[   56.7718] createDisplay(1, 0)
[   56.7804] Vsync is OFF
[   56.7965] Enabling extension: VK_KHR_surface
[   56.7967] Enabling extension: VK_KHR_win32_surface
[   56.8327] GPU 0: NVIDIA GeForce RTX 3070
[   56.8328] Requested GPU '(Default)' not found, using first (NVIDIA GeForce RTX 3070)
[   56.8330] 3 vulkan queue families
[   56.8335] Enabling extension: VK_KHR_swapchain
[   56.8336] Enabling extension: VK_EXT_provoking_vertex
[   56.8337] Enabling extension: VK_EXT_memory_budget
[   56.8338] Enabling extension: VK_KHR_driver_properties
[   56.9450] GPU timing is supported
[   56.9451] VK_EXT_provoking_vertex is supported
[   56.9451] VK_ARM_rasterization_order_attachment_access is NOT supported
[   56.9678] (SwapChain) Preferred present mode: VK_PRESENT_MODE_IMMEDIATE_KHR, selected: VK_PRESENT_MODE_IMMEDIATE_KHR
[   56.9804] Read 356 entries from 'E:\Emulation\Emulatoren\PCSX2\cache\vulkan_shaders.idx'
[   57.0165] Vulkan Graphics Driver Info:
[   57.0171]     Driver 512.380.0
[   57.0171]     Vulkan 1.3.194
[   57.0171]     Conformance Version 1.3.0.0
[   57.0171]     512.95
[   57.0171]     NVIDIA
[   57.0171]     NVIDIA GeForce RTX 3070
[   57.0199] Using hardware for point expansion and hardware for line expansion.
[   57.0342] Vsync is OFF
[   57.0350] Opening SPU2...
[   57.0379] Initializing SndBuffer at sample rate of 48000...
[   57.0406] (Cubeb) Using normal 2 speaker stereo output.
[   57.0447] (Cubeb) Minimum latency: 10.00 ms (480 audio frames)
[   57.0597] Opening PAD...
[   57.0599] Opening DEV9...
[   57.0604] DEV9: DEV9init
[   57.0607] DEV9: DEV9init2
[   57.0610] DEV9: DEV9init3
[   57.0619] DEV9: DEV9init ok
[   57.0620] DEV9: DEV9open
[   57.0623] DEV9: open r+: DEV9hdd.raw
[   57.0626] Opening USB...
[   57.0630] Opening FW...
[   57.0636] McdSlot 0 [File]: E:\Emulation\Emulatoren\PCSX2\memcards\Mcd001.ps2
[   57.0641] McdSlot 1 [File]: E:\Emulation\Emulatoren\PCSX2\memcards\Mcd002.ps2
[   57.0673] EE/iR5900-32 Recompiler Reset
[   57.0939] iR3000A Recompiler reset.
[   57.1013] mVU Reset
[   57.1137] mVU Reset
[   57.1147] mVU Reset
[   57.1374] Resetting host memory for virtual systems...
[   57.1657]     Bios Found: USA     v01.60(07/02/2002)  Console
[   57.1670]     BIOS rom1 module not found, skipping...
[   57.1674]     BIOS rom2 module not found, skipping...
[   57.1678]     BIOS erom module not found, skipping...
[   57.1705] Close virtual disk tray
[   57.1710] Media already loaded (fast boot)
[   57.1715] Generating SSE-optimized unpacking functions for VIF interpreters...
[   57.1720] VIF SSE-optimized Unpacking Functions @ 0x00007FF784800000 -> 0x00007FF784810000 [64kb]
[   57.1725] Unpack function generation complete.  Generated function statistics:
[   57.1726]     Reserved buffer    : 65536 bytes @ 0x00007FF784800000
[   57.1726]     x86 code generated : 7016 bytes
[   57.1726]     
[   57.1865] VM subsystems initialized in 457.34 ms
[   57.1868] [GameDB] Has not been initialized yet, initializing...
[   57.2281] [GameDB] 11046 games on record (loaded in 41.35ms)
[   57.2283] [GameDB] Searching for '' in GameDB
[   57.2293] [GameDB] Could not find '' in GameDB
[   57.2298] Applying settings...
[   57.2301] [GameDB] Searching for '' in GameDB
[   57.2306] [GameDB] Could not find '' in GameDB
[   57.2311] Processor count: 12 cores, 24 processors
[   57.2316] Cluster count: 1
[   57.2320] Ordered processor list: 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 1[SMT 1], 3[SMT 1], 5[SMT 1], 7[SMT 1], 9[SMT 1], 11[SMT 1], 13[SMT 1], 15[SMT 1], 17[SMT 1], 19[SMT 1], 21[SMT 1], 23[SMT 1]
[   57.3574] Reload ELF
[   57.3581] (IsoFS) Block 0x10: Primary partition info.
[   57.3583] (IsoFS) Filesystem is ISO9660
[   57.3591] (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_207.72;1
[   57.3596] (SYSTEM.CNF) Software version = 1.00
[   57.3601] (SYSTEM.CNF) Disc region type = NTSC
[   57.3610] (IsoFS) Block 0x10: Primary partition info.
[   57.3616] (IsoFS) Filesystem is ISO9660
[   57.3708] Initializing Elf: 3890784 bytes
[   57.3731] ELF (cdrom0:\SLUS_207.72;1) Game CRC = 0x08FFF00D, EntryPoint = 0x00100008
[   57.3737] (IsoFS) Block 0x10: Primary partition info.
[   57.3738] (IsoFS) Filesystem is ISO9660
[   57.3759] (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_207.72;1
[   57.3811] (SYSTEM.CNF) Software version = 1.00
[   57.3835] (SYSTEM.CNF) Disc region type = NTSC
[   59.6003] Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
[   59.6004] [GameDB] Searching for 'slus-20772' in GameDB
[   59.6009] [GameDB] Found 'slus-20772' in GameDB
[   59.6013] [GameDB] Searching for patch with CRC '08FFF00D'
[   59.6017] [GameDB] No CRC-specific patch or default patch found
[   59.6024] Overall 0 Widescreen hacks loaded
[   59.6073] (Wide Screen Cheats DB) Patches Loaded: 0
[   59.6085] [GameDB] Searching for 'slus-20772' in GameDB
[   59.6086] [GameDB] Found 'slus-20772' in GameDB
[   59.6090] No game settings found (tried 'E:\Emulation\Emulatoren\PCSX2\gamesettings\08FFF00D.ini')
[   59.6093] Applying settings...
[   59.6099] [GameDB] Searching for 'slus-20772' in GameDB
[   59.6100] [GameDB] Found 'slus-20772' in GameDB
[   59.6104] [GameDB] Enabled GS Hardware Fix: textureInsideRT to [mode=1]
[   59.6107] [GameDB] Enabled GS Hardware Fix: halfPixelOffset to [mode=2]
[   59.6111] Updating GS configuration...
[   59.6114] Vsync is OFF
[   59.6130] BIOS: Successfully found the instruction pattern. Assuming the thread list is here: 8001a480
[   60.0629] CDGetToc Param[0]=0, Param[1]=9
[   61.0953] (UpdateVSyncRate) Mode Changed to NTSC.
[   61.0959]     ... with user configured refresh rate: 59.93 Hz
[   61.0963] Set GS CRTC configuration. NTSC 640x448 @ 59.940 (59.82) Interlaced (FIELD)
[   64.4832] updateDisplay() fullscreen=false render_to_main=false surfaceless=false
[   64.4834] Toggling to windowed without recreating surface
[   64.5341] DvdRead: Reading Sector 0382882 (001 Blocks of Size 2064) at Speed=4x(C) SpindleCtrl=83
[   64.5517] DvdRead: Reading Sector 0382883 (001 Blocks of Size 2064) at Speed=4x(C) SpindleCtrl=83
[   64.5610] DvdRead: Reading Sector 0269210 (006 Blocks of Size 2064) at Speed=4x(C) SpindleCtrl=83
[   64.5623] (SwapChain) Preferred present mode: VK_PRESENT_MODE_IMMEDIATE_KHR, selected: VK_PRESENT_MODE_IMMEDIATE_KHR
[   64.5902] (SwapChain) Preferred present mode: VK_PRESENT_MODE_IMMEDIATE_KHR, selected: VK_PRESENT_MODE_IMMEDIATE_KHR
[   66.6581] microVU1: Cached Prog = [000] [PC=12b8] [List=01] (Cache=0.000%) [0.0mb]
[   66.9048] updateDisplay() fullscreen=true render_to_main=false surfaceless=false
[   66.9049] Toggling to fullscreen without recreating surface
[   66.9288] (SwapChain) Preferred present mode: VK_PRESENT_MODE_IMMEDIATE_KHR, selected: VK_PRESENT_MODE_IMMEDIATE_KHR
[   69.9469] DEV9: DEV9close
[   69.9593] Skipping updating pipeline cache 'E:\Emulation\Emulatoren\PCSX2\cache\vulkan_pipelines.bin' due to no changes.
[   69.9912] DEV9: DEV9shutdown
[   69.9948] Decommitting host memory for virtual systems...
[   85.0016] Handler 2

deleted all cd/dvd read line it was too long

oh and btw at the moment fullscreen starts on the wrong monitor then i double clicked it and moved it to the right one
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#8
could you try using a widescreen patch ?
keep in mind QT builds are still WIP and won't probably perform as well as wx ones for now
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#9
i dont find the point for widescreen patches in the new interface Sad
i set aspect ratio to all possible options but no difference
and btw i also tried wx recent days same problem

ok played more with settings and found DirectX 12 worked one time after changing borderless window
to full hd on 60Hz then produced this error
several times

https://ibb.co/p3RFwrj

after restarting pcsx2 it doesnt work anymore
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#10
are you sure it isnt an issue with the resolution setting, can the output support it, is the emu not accidently overlapping screen 1 and 2.
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