Hallo all master Programers
(Translate with google)
There gpu plugin for pcsx2 and other emulators, but it seems to try to match the graphics ps2 and other consoles,
for the texture does not matter,
but for a game with high polygon details, or many objects do not all pc gpu can handle it.
I look at the existing software on the pc can arrange the details on the 3d object so it uses less polygons, so drawn more quickly,
is it possible that the methods apply to gpu plugin?
If possible please make gpu plugin with such methods for NexGen console emulator (pcsx2 and others).
even emulator for ps3 (maybe).
(Translate with google)
There gpu plugin for pcsx2 and other emulators, but it seems to try to match the graphics ps2 and other consoles,
for the texture does not matter,
but for a game with high polygon details, or many objects do not all pc gpu can handle it.
I look at the existing software on the pc can arrange the details on the 3d object so it uses less polygons, so drawn more quickly,
is it possible that the methods apply to gpu plugin?
If possible please make gpu plugin with such methods for NexGen console emulator (pcsx2 and others).
even emulator for ps3 (maybe).