12-15-2010, 08:45 PM
GSDX 3693 (all 3 versions, SSE2, 3, 4.1) all crash when I try to run a game using Hardware DirectX 9.0. DirectX 10 and software modes work fine. I tried disabling all speed hacks, game fixes, and every custom option in the plugin config.
I have verified that my computer has DirectX installed correctly, and I can render using the D3D9 render path in benchmarking utilities without issue.
In Persona 3, there is a huge, annoying floor texture glitch in DX10 HW mode, but not software mode. I wanted to try DX9 hardware mode for comparison, but I can't...
What actually happens is there is an appcrash for pcxs2-r3878.exe as soon as I start a game with dx9 or switch to dx9 mode in-game.
Fault Module Name: gsdx-sse2-r3878.dll
Fault Module Version: 1.0.1.9
Fault Module Timestamp: 4cab1e3e
Exception Code: c0000005
Exception Offset: 00039825
Software:
Windows 7 Professional x64
PCSX2 0.9.7.3876m
GSDX 3693 SSE2 (or 3 or 4.1)
Nvidia drivers are current (260.99)
Hardware:
Intel Core i7-920 Bloomfield 2.66GHz (clocked at 3.6ghz)
6gb DDR3 1750mhz
BFG Geforce GTX 285 OC 1GB (666mhz GPU)
I have verified that my computer has DirectX installed correctly, and I can render using the D3D9 render path in benchmarking utilities without issue.
In Persona 3, there is a huge, annoying floor texture glitch in DX10 HW mode, but not software mode. I wanted to try DX9 hardware mode for comparison, but I can't...
What actually happens is there is an appcrash for pcxs2-r3878.exe as soon as I start a game with dx9 or switch to dx9 mode in-game.
Fault Module Name: gsdx-sse2-r3878.dll
Fault Module Version: 1.0.1.9
Fault Module Timestamp: 4cab1e3e
Exception Code: c0000005
Exception Offset: 00039825
Software:
Windows 7 Professional x64
PCSX2 0.9.7.3876m
GSDX 3693 SSE2 (or 3 or 4.1)
Nvidia drivers are current (260.99)
Hardware:
Intel Core i7-920 Bloomfield 2.66GHz (clocked at 3.6ghz)
6gb DDR3 1750mhz
BFG Geforce GTX 285 OC 1GB (666mhz GPU)