07-04-2016, 12:15 AM
(This post was last modified: 07-04-2016, 12:34 AM by refraction.)
Hardware: 2500k @4.5Ghz, GTX 560Ti 1GB, 8GB RAM, Win 7 x64 with GL4.5 capable drivers (347.09)
Version tested: 1.4 and 1.5.0-20160703220416
Emulation settings: Default
GSDX Plugin: 20160703220416 (and any previous that I've tested, quite a few)
Bug:
[Software mode] Characters are rendered completely black, occasionally what appears to be the correct textures appear on the characters for a fraction of a second (I think this possibly depends on the angle of the camera) before going black again.
![[Image: vf_S.jpg]](https://s32.postimg.org/6uikggcyd/vf_S.jpg)
[OpenGL Hardware] Character and background textures are visible but are rendered black and white, speed is drastically reduced. Tried changing various GSDX settings (Accurate Date, Blending, CRC, 8bit but makes no difference)
![[Image: vf_H.jpg]](https://s32.postimg.org/yhuobkff9/vf_H.jpg)
Edit: GS Dump attached.
Version tested: 1.4 and 1.5.0-20160703220416
Emulation settings: Default
GSDX Plugin: 20160703220416 (and any previous that I've tested, quite a few)
Bug:
[Software mode] Characters are rendered completely black, occasionally what appears to be the correct textures appear on the characters for a fraction of a second (I think this possibly depends on the angle of the camera) before going black again.
![[Image: vf_S.jpg]](https://s32.postimg.org/6uikggcyd/vf_S.jpg)
[OpenGL Hardware] Character and background textures are visible but are rendered black and white, speed is drastically reduced. Tried changing various GSDX settings (Accurate Date, Blending, CRC, 8bit but makes no difference)
![[Image: vf_H.jpg]](https://s32.postimg.org/yhuobkff9/vf_H.jpg)
Edit: GS Dump attached.
i5 7600k, GTX 680, 16GB DDR4 3000
Manjaro [Hakoila] KDE Plasma
Manjaro [Hakoila] KDE Plasma