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GSDX: Upscaling [Bug Report] Grand Theft Auto: San Andreas (NTSC-U)
PCSX2 version: v1.5.0-dev-2205-gaf2278c3c

Emulation options: Default 2 Preset Options (Nothing else changed).

Plugins Used: GSdx OpenGL (Software and Hardware)

Description: When upscaling from anything other than native, using the auto-flush hack as it is required to get proper post-processing in the game as it's description entails, there is an aura around parts of the image, such as CJ's head and trees and various other parts of the image.


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Thank you for your report.
This bug report has now been marked as Invalid since it either was not reproducible, not a valid bug or otherwise unacceptable for fixing.

This thread will now be closed and moved in the Invalid/rejected/duplicate bug reports subforum.
Still active issue. There is supposed to be an aura, but it is clearly offset, mostly to the left.

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