Poll: What would be the better alternative word to replace the indicated text in the image with ?
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Internal Resolution (currently)
61.36%
27 61.36%
FSAA
0%
0 0%
Rendering Resolution
38.64%
17 38.64%
Total 44 vote(s) 100%
* You voted for this item. [Show Results]

GSDX: change Internal resolution text
#51
http://www.dahlsys.com/misc/antialias/ says that FSAA is a descriptive term to describe Anti Aliasing techniques that work on the entire screen, it does not say that FSAA itself is a Anti Aliasing technique. That website also has a comparison chart at the bottom that excludes any mention of FSAA. So I stand by my vote for SSAA if that article is correct.
Computer specifications:
Windows 10 | Ryzen 3700X | ASUS Crosshair VIII Hero (WiFi) | MSI 1070Ti | 16GB 3600MHz RAM
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#52
I don't fully agree with the website. FSAA was the first way to do real AA. Later it is was renamed as a generic term. But modern hardware allow to control the number of shader you run by fragments. So how do you call it? or you don't call it Wink
MSAA 8X => 1 shader, 8 depths
??? 2/8X => 2 shaders, 8 depths.
??? 4/8X => 4 shaders, 8 depths.
SSAA (based on the web site) 8X => 8 shaders, 8 depths

In the end, it isn't important. If FSAA is a generic term, it also works for GSdx Wink
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#53
You could use Nvidia's terminology of Dynamic Super Resolution.
Computer specifications:
Windows 10 | Ryzen 3700X | ASUS Crosshair VIII Hero (WiFi) | MSI 1070Ti | 16GB 3600MHz RAM
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#54
How about Internal Rendering Resolution? You can always make the window wider. FSAA or super resolution is completely misleading because it is not what it does.
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#55
I see no reason to change it. Internal Resolution is fine to me, so I voted for that.
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MSI GeForce GTX 1660 Super @ 6 GB | Samsung 980 1TB | Windows 10 Pro x64 (22H2)
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#56
The issue discussing this(https://github.com/PCSX2/pcsx2/pull/803) was closed in 2015 and went with keeping Internal Resolution, so new votes won't be very relevant. Wink
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#57
(01-24-2017, 05:13 PM)FlatOut Wrote: The issue discussing this(https://github.com/PCSX2/pcsx2/pull/803) was closed in 2015 and went with keeping Internal Resolution, so new votes won't be very relevant. Wink

FYI, that was a closed pull request, not a closed issue. Tongue

Though regarding the topic - I personally feel "Internal Resolution" is fine, new words will just mislead the regular users even further.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
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