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GSdx 1.0
Intel released new gpu drivers, enabling opengl 4.5 for kabylake and previous platform. Unbelievable. I need to check it out.
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Metal Gear Solid 3 Substance, pilot missing at cockpit. I test with latest build 2184, opengl software and hardware, and try many type of crc hack setting, blending unit etc also no luck.

Original Ps2 hardware
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Pcsx2
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Might want to try Imgur instead; Photobucket has gone off the deep end.
Custom Desktop
CPU: Ivy Bridge Core i5 3570 3.4 GHz (3.8 GHz w/ Turbo Boost)
CPU Instructions: MMX, SSE1, SSE2, SSE3, SSSE3, SSE4.1,
SSE4.2, EIST, iAMT2, Trusted Execution Technology (TXT)
OS: Windows 7 Professional 64-bit
RAM: 8192MB DDR3 SDRAM PC3-10600 1333
HDD: 1 TB Western Digital HDD
Video: MSI GeForce GTX 660 2 GB GDDR5
Audio: Realtek 5.1 HD Audio
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Already update the photo, photobucket is *****.
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Finally, we (me and bo3b, one of the 3Dmigoto developers) have found out that the problem of not being able to load 3Dmigoto (its main file is a "d3d11.dll") in Windows 10. It wasn't a problem of 3Dmigoto. It's a PCSX2 issue, because somewhere in the GSdx code, it does some specific things when it's used in Windows 10.

Here's the discussion about it, when we originally thought it was a 3Dmigoto problem: https://github.com/bo3b/3Dmigoto/issues/41

Suspicious parts of the GSdx code in github: https://github.com/PCSX2/pcsx2/search?ut...eater&type=

Presumably, PCSX2 changes the working directory or something like that, so it doesn't see DX11 wrappers like 3Dmigoto or ReShade (I found some threads about this problem with ReShade). In comparison, DX9 wrappers work correctly in DX9 mode. I don't know about OpenGL ones because I didn't try.


If this gets solved, I'll be able to keep doing DX11 shader mods and using 3D Vision (for this last thing I'd probably need a new stereoscopy patch with those changes).


Should I open an issue on github, or is this post enough?
CPU: Intel Core i7 7700k @ 5GHz
GPU: Gainward GTX 1080 GLH
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: G.Skill Trident Z RGB DDR4 3866MHz 16GB CL18
Monitor: Dell S2716DG
OS: Windows 10
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A github issue will help, please do Wink
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(10-25-2017, 06:12 PM)Bositman Wrote: A github issue will help, please do Wink

Done: https://github.com/PCSX2/pcsx2/issues/2106

I hope it's detailed enough.

I don't have Windows 7 currently (and don't have much free space), so I can't go back to it to compare builds now if someone asks me to do it.
CPU: Intel Core i7 7700k @ 5GHz
GPU: Gainward GTX 1080 GLH
Motherboard: Gigabyte Aorus GA-Z270X-Gaming 5
RAM: G.Skill Trident Z RGB DDR4 3866MHz 16GB CL18
Monitor: Dell S2716DG
OS: Windows 10
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News for gsync?
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(01-17-2018, 12:12 AM)utente2012 Wrote: News for gsync?

You can use GSync by enabling it on the desktop; but it will require your framerate to be unclamped. Your games will be running very fast, and that's only if you can sustain a high framerate.
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