Hello, I try to run games with OpenGL renderer enabled (software or hardware mode) using git builds 1.5.0, GSdx plugin crashes with message "GSdx plugin failed to open. Your computer may have insufficient resources, or incompatible hardware/drivers.", and these lines appear in log:
I tried all settings in GSdx OpenGL plugin but none of them fix crashing. I tested this with git releases v1744 and v1720 and got the same crash. I tested on my PC i5-6500 with Intel HD 530 graphics (latest Intel drivers installed) and laptop with Intel HD 4000 (latest Intel drivers installed).
Reason why i want to use 1.5.0 is that 1.5.0 GSdx plugin fix many issues with shadows and overall graphics in games, and I tried stable version 1.4.0 with OpenGl, it runs but Intel Driver crashes during first minutes of games.
Is this is a known bug and is there someone worikng on this ? Is there any workaround to solve this crash ?
Code:
Code:3.x GL context successfully created
Failed to find glCreateQueries
Failed to find glCreateTextures
I tried all settings in GSdx OpenGL plugin but none of them fix crashing. I tested this with git releases v1744 and v1720 and got the same crash. I tested on my PC i5-6500 with Intel HD 530 graphics (latest Intel drivers installed) and laptop with Intel HD 4000 (latest Intel drivers installed).
Reason why i want to use 1.5.0 is that 1.5.0 GSdx plugin fix many issues with shadows and overall graphics in games, and I tried stable version 1.4.0 with OpenGl, it runs but Intel Driver crashes during first minutes of games.
Is this is a known bug and is there someone worikng on this ? Is there any workaround to solve this crash ?