Hey there PCSX2 members,
I have been lurking for a while and upon witnessing several posts wanting a screenshot comparison of mostly all the shaders out there. With a few of my hours lost, I proceeded to do so for the curious ones out there.
Here's hoping the thread abides the rules and breaks none of them in the long-run, my intention is to serve only those who want to see what effects each shader produces ..
But first, my settings are as follows:
PC:
Win7 64-Bit
Intel's G2020
GTX 650 Ti
8GB DDR3 1333 MHz
PCSX2:
Rev version: 5882
Settings Preset: 2
GSdx Plugin Settings:
-> Direct3D 11
-> Interlacing Auto
-> 2x Native Scaling
-> Full Box Texture Filtering
I have been lurking for a while and upon witnessing several posts wanting a screenshot comparison of mostly all the shaders out there. With a few of my hours lost, I proceeded to do so for the curious ones out there.
Here's hoping the thread abides the rules and breaks none of them in the long-run, my intention is to serve only those who want to see what effects each shader produces ..
But first, my settings are as follows:
PC:
Win7 64-Bit
Intel's G2020
GTX 650 Ti
8GB DDR3 1333 MHz
PCSX2:
Rev version: 5882
Settings Preset: 2
GSdx Plugin Settings:
-> Direct3D 11
-> Interlacing Auto
-> 2x Native Scaling
-> Full Box Texture Filtering
Shaders I've Tested:
Tested Game: Shining Force EXA
DEFAULT IMAGE:
The Photobucket Link for the rest:
[SHADERS] PCSX2 - Shining Force EXA
Note: When you click an image the displayed version will have a title with the name of the shader used.
I hope this was useful, with enough demand I might make a similar folder for sprite-based games. (I was thinking of Soul Nomad and the World Eaters as a test subject).
P.S. Sorry for the Photobucket Link, I didn't want to overflow the thread with multiple images.
P.P.S. I'm also open to suggestions, thank you