This game is now working with r5732.
[GSdx] Tokyo Xtreme Racer Zero [NTSC & PAL]
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12-22-2011, 09:30 PM
I'm just going to clarify the bit about other games getting more attention.
We're basing this entirely on whether someone in the team has the game in question and then whether we feel like fixing it. I know no one has this title, so it's going to be an issue if we can't even look at it. That said, I suspect a resource issue with GSdx. Read the guide to find out how to enable the skipdraw hack and try this. Alternatively try software rendering.
12-22-2011, 09:52 PM
what's the internal resolution of the game. I've seen a screenshot from bug reports. looks like the interlace ***** on DMC. I think I could butcher a progressive hack for ZeroGS (again -.-).
but don't count on me. I hate doing things like that and I'll have to todo it from scratch and blind. no d/ling.
good to know.
it reads like it's a abit iffy. sure bad this' a rare case game only fully working on ZeroGS with minor issues. devnote: if there're more of them, that would open an option for the GameDB to switch those rare cases to ZeroGS. and maybe find someone to fix bugs like that. not that I......... meh. cheers to the Xmess. lazy XD
01-02-2013, 03:56 PM
Try using the Skip mpeg hack in game fixes to see if it helps you with the menus/intro
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