07-22-2009, 02:48 PM (This post was last modified: 07-22-2009, 02:51 PM by zero29.)
well, the difference on my system between the 13xx and 14xx revisions is over 33% (51->33), seems that my ati doesn't like some of your improvements but i have to add, that ffx seems to be the exception. many other games run at equal or higher fps with later gsdx revsions.
another thing: the last revision seems to break the intro fmv of ff12 completely (software mode works), regardless of the "allow 8-bit textures" option or chosen internal resolution, the game itself seems to run fine though:
(07-22-2009, 02:48 PM)zero29 Wrote: well, the difference on my system between the 13xx and 14xx revisions is over 33% (51->33), seems that my ati doesn't like some of your improvements but i have to add, that ffx seems to be the exception. many other games run at equal or higher fps with later gsdx revsions.
ATI problem was reintroduced in r1439. None of the following commits fixed that. In some games there is more than 200% difference. "8 bit textures" never worked well on ATI. All games I've tested with it runs on very low fps. It's impossible to play almost all games on ATI now.
(07-22-2009, 04:27 PM)Dr.J Wrote: ATI problem was reintroduced in r1439. None of the following commits fixed that. In some games there is more than 200% difference. "8 bit textures" never worked well on ATI. All games I've tested with it runs on very low fps. It's impossible to play almost all games on ATI now.
now that's a bit harsh, dq8 e.g. is ca. 15% (50 vs. 43) slower on newer revisions, mgs3 almost exactly the same (60 vs. 60), gow1 seems to even gain some fps (45 vs. 48) with the later revisions on my system (all@1600x1200, no speed hacks). it's definitely not the case that gsdx is currently unusable for owners of ati cards, but of course, it would be great if the reason(s) for the fps differences between r1398 and r1439 could be found and fixed
07-22-2009, 08:32 PM (This post was last modified: 07-22-2009, 08:49 PM by Dr.J.)
(07-22-2009, 07:27 PM)zero29 Wrote: now that's a bit harsh, dq8 e.g. is ca. 15% (50 vs. 43) slower on newer revisions, mgs3 almost exactly the same (60 vs. 60)
I have HD4850 and for me it's absolutlely unusable.
MGS3 slowed down from 80+ to 30 fps
I was able to run Jak and Daxter in 1680x1680 fullspeed with absolutely no problem, but now it's hard to reach even 40 fps in native!
GoW 1 and 2 was never gpu-limited for me.
P.S. Please tell me you aren't talking about DX10 mode! feal87 suggested a fix, wich made DX9 a lot... I mean A LOT faster than dx10. At least for ATI. r1439 ruined this optimization.
07-22-2009, 09:08 PM (This post was last modified: 07-22-2009, 09:11 PM by Karas.)
(07-22-2009, 08:32 PM)Dr.J Wrote:
(07-22-2009, 07:27 PM)zero29 Wrote: now that's a bit harsh, dq8 e.g. is ca. 15% (50 vs. 43) slower on newer revisions, mgs3 almost exactly the same (60 vs. 60)
I have HD4850 and for me it's absolutlely unusable.
MGS3 slowed down from 80+ to 30 fps
I was able to run Jak and Daxter in 1680x1680 fullspeed with absolutely no problem, but now it's hard to reach even 40 fps in native!
GoW 1 and 2 was never gpu-limited for me.
P.S. Please tell me you aren't talking about DX10 mode! feal87 suggested a fix, wich made DX9 a lot... I mean A LOT faster than dx10. At least for ATI. r1439 ruined this optimization.
I just tested r1398 vs, r1551 both in X10 and X9 mode, same settings.
FF-XII NTSC no difference at all, 107FPS - 112FPS
Kingdom Hearts 2, no difference 145FPS X9 on both and 120FPS X10 on both
(07-22-2009, 09:40 PM)Dr.J Wrote: Wrong choice for testing.
well, that's easy to say. if you don't like our results, you just claim that we tested the wrong games. what about benchmarking your system with the .gs shot of this post so that we have some comparison values? or you could provide some .gs files yourself, which show huge differences between dx9 and dx10 or between r1398 and r1439 on your system, what about that?
(07-22-2009, 10:02 PM)Karas Wrote: What do you recommend to test?
I have hundreds of games
you know, i was about to ask the same question, but i'm getting the impression that this discussion tends to focus more and more on myths than on facts. which helps neither gabest nor us.