04-03-2022, 08:03 AM
Stats:
PCSX2x64.exe
Nightly - v1.7.2553 Compiled on Apr 1 2022
Host Machine Init:
Operating System = Microsoft Windows 10, 64-bit
Physical RAM = 32690 MB
CPU name = Intel® Core i7-10700KF CPU @ 3.80GHz
Vendor/Model = GenuineIntel (stepping 05)
CPU speed = 3.791 ghz (16 logical threads)
OpenGL Graphics Driver Info:
OpenGL Context:
4.6.0 NVIDIA 511.79
NVIDIA Corporation NVIDIA GeForce RTX 3080/PCIe/SSE2
Available VRAM/RAM:3840MB for textures <- This is weird, since the GPU has 10GB VRAM
Game runs perfectly fine normally, but i wanted to cheat in some starting money.
Fresh game of GT4 (SCUS-97328), i load a set money cheat for 150k starting money and disable the cheat again. Everything works fine until i try to enter a race. Then i get a few hundred lines of
GS: Memory allocation Failure.
And then the Emu hangs with:
D:\a\pcsx2\pcsx2\common\Vulkan\Context.cpp(1078) : assertion failed:
Function: Vulkan::Context:
oSubmitCommandBuffer
Thread: MTGS
Condition: false
Message: Failed to submit command buffer.
Stacktrace:
[00] 0x00007FF6F78418D6
[01] 0x00007FF6F70808DC
[02] 0x00007FF6F73CC426
[03] 0x00007FF6F71D477A
[04] 0x00007FF6F73A90BB
[05] 0x00007FF6F71B83DE
[06] 0x00007FF6F7832AF6
[07] 0x00007FF6F7832A53
[08] 0x00007FF6F7832552
[09] 0x00007FF6F783257E
[10] 0x00007FF6F74F9EC5
[11] recalloc
[12] BaseThreadInitThunk
[13] RtlUserThreadStart
Interestingly, when i switch over to OpenGL using the savegame with an cheated amount of money, upon race start i get the following in the log:
Available VRAM is very low (-71326916), a crash is expected! Enable conservative buffer allocation or reduce upscaling! (I have that setting enabled, though?)
GS: Memory allocation failure.
The game still runs this way, but VERY bad performance.
PCSX2x64.exe
Nightly - v1.7.2553 Compiled on Apr 1 2022
Host Machine Init:
Operating System = Microsoft Windows 10, 64-bit
Physical RAM = 32690 MB
CPU name = Intel® Core i7-10700KF CPU @ 3.80GHz
Vendor/Model = GenuineIntel (stepping 05)
CPU speed = 3.791 ghz (16 logical threads)
OpenGL Graphics Driver Info:
OpenGL Context:
4.6.0 NVIDIA 511.79
NVIDIA Corporation NVIDIA GeForce RTX 3080/PCIe/SSE2
Available VRAM/RAM:3840MB for textures <- This is weird, since the GPU has 10GB VRAM
Game runs perfectly fine normally, but i wanted to cheat in some starting money.
Fresh game of GT4 (SCUS-97328), i load a set money cheat for 150k starting money and disable the cheat again. Everything works fine until i try to enter a race. Then i get a few hundred lines of
GS: Memory allocation Failure.
And then the Emu hangs with:
D:\a\pcsx2\pcsx2\common\Vulkan\Context.cpp(1078) : assertion failed:
Function: Vulkan::Context:

Thread: MTGS
Condition: false
Message: Failed to submit command buffer.
Stacktrace:
[00] 0x00007FF6F78418D6
[01] 0x00007FF6F70808DC
[02] 0x00007FF6F73CC426
[03] 0x00007FF6F71D477A
[04] 0x00007FF6F73A90BB
[05] 0x00007FF6F71B83DE
[06] 0x00007FF6F7832AF6
[07] 0x00007FF6F7832A53
[08] 0x00007FF6F7832552
[09] 0x00007FF6F783257E
[10] 0x00007FF6F74F9EC5
[11] recalloc
[12] BaseThreadInitThunk
[13] RtlUserThreadStart
Interestingly, when i switch over to OpenGL using the savegame with an cheated amount of money, upon race start i get the following in the log:
Available VRAM is very low (-71326916), a crash is expected! Enable conservative buffer allocation or reduce upscaling! (I have that setting enabled, though?)
GS: Memory allocation failure.
The game still runs this way, but VERY bad performance.