11-14-2012, 08:34 PM
Hello,
can someone help me with Gran Turismo 4?
I can't get it to work normally.
Firstly i tried stable version 1.0, but the game was unplayable. Even intro video lagged. At the race, everything was so laggy, that i played like in slow motion.
Then after reading some threads, i downloaded latest version from SVN.
Here situation was quite good (still lags a lot, when picking a car, driving, etc.). But now after one/two races the program crashes at all.
My system specs:
Proc.: Core i7-3820QM
Video: GeForce GTX 660M 2GB (@1366x768)
RAM: 16GB 1600 MHz
Currently i am on Windows 8.
Settings:
Plugins:
GS - SSE41 (GSdx32-SSE4-r5442)
Settings: Adapter - GTX 660M/ Renderer - DX11 Hardware/ Interlacing - Blend bff / resolution - native/ Texture filtering - on/ 8-bit txts - on
Everything else defaults
Emulation settings:
EE - defaults
VUs - Clamping Mode: Extra + Preserve Sign
GS - defaults
GS Window - Aspect ration 16:9/Wait for Vsync on refresh
Speedhacks - EE Cyclerate 3/mVU/MTVU
can someone help me with Gran Turismo 4?
I can't get it to work normally.
Firstly i tried stable version 1.0, but the game was unplayable. Even intro video lagged. At the race, everything was so laggy, that i played like in slow motion.
Then after reading some threads, i downloaded latest version from SVN.
Here situation was quite good (still lags a lot, when picking a car, driving, etc.). But now after one/two races the program crashes at all.
My system specs:
Proc.: Core i7-3820QM
Video: GeForce GTX 660M 2GB (@1366x768)
RAM: 16GB 1600 MHz
Currently i am on Windows 8.
Settings:
Plugins:
GS - SSE41 (GSdx32-SSE4-r5442)
Settings: Adapter - GTX 660M/ Renderer - DX11 Hardware/ Interlacing - Blend bff / resolution - native/ Texture filtering - on/ 8-bit txts - on
Everything else defaults
Emulation settings:
EE - defaults
VUs - Clamping Mode: Extra + Preserve Sign
GS - defaults
GS Window - Aspect ration 16:9/Wait for Vsync on refresh
Speedhacks - EE Cyclerate 3/mVU/MTVU