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GTA:SA 60FPS patch not working
#1
Hello

i tryed the 60FPS patch for GTAWackoA and the console said 1 cheat got loaded (The one i put in)

But the game is not showing 60fps.


Thanks for youre help.
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#3
(09-24-2020, 02:16 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):

For sure:

Code:
Invalid language identifier (wxID=0)
PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Pro (build 19041), 64-bit
Physical RAM    =  16322 MB
CPU name        =  Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Vendor/Model    =  GenuineIntel (stepping 03)
CPU speed        =  4.007 ghz (8 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Invalid language identifier (wxID=0)
Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
Bound  GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
(GameDB) 9858 games on record (loaded in 121ms)
Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound  FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Current Renderer: Direct3D 11 (Hardware renderer)
Opening SPU2
Opening CDVD
isoFile open ok: D:\SAN_ANDREAS.ISO
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2197552 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Faskus\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Faskus\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe  v02.00(14/06/2004)  Console
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to  512x512 (1536x1536)

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
  CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_529.27;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
found 0 symbols
ELF (cdrom0:\SLES_529.27;1) Game CRC = 0xA3EF1321, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_529.27;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 000586dc ......
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:OSDVER flag 1 data 4a978
open fd = 2
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
open name rom0:XDEV9 flag 1 data 4a978
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 4a978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4a978
open fd = 2
open name rom0:SNDIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4a978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TZLIST flag 1 data 4a978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 300
open name rom0:PS1ID flag 1 data 4a978
open fd = 2
open name rom0:PS1VERE flag 1 data 4a978
open fd = 2
open name rom1:DVDIDE flag 1 data 4a978
open fd = 2
open name rom1:DVDVERE flag 1 data 4a978
open fd = 2
(UpdateVSyncRate) Mode Changed to DVD PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
Frame buffer size set to  640x512 (1920x1536)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_529.27;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_529.27;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_529.27;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_529.27;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 01000000 00019bf0 ..
Loaded, rom0:PS2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44078
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to PAL.
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_529.27;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_529.27;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_529.27;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_529.27;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
Input ELF format filename = cdrom0:¥SLES_529.27;1
0 00100000 0056b200 .......................................................................................
Loaded, cdrom0:¥SLES_529.27;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Found Cheats file: 'A3EF1321.pnach'
Loaded 1 Cheats from 'A3EF1321.pnach' at 'C:\Users\Faskus\Documents\PCSX2\cheats'
Overall 1 Cheats loaded
Overall 0 Widescreen hacks loaded
(Wide Screen Cheats DB) Patches Loaded: 0
Get Reboot Request From EE
GSdx Lookup CRC:A3EF1321

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SYSTEM¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥PADMAN.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥LIBSD.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥SDRDRV.IRX args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥MCMAN.IRX args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥MCSERV.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥CDSTREAM.IRX args 0 arg
cdvd_stream: Loaded
cdvd_stream: Registered LibraryEntries
cdvd_stream: Start RpcServer Thread
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥IOPAUDIO.IRX args 0 arg
IOPAudio: Loaded IOPAudio module
loadmodule: id 32, ret 0
cdvd_stream: buffer 9be00
cdvd_stream: request queue abe00
cdvd_stream: read info abf00
cdvd_stream: Start Streaming Thread
IOPAudio: Started Sound Manager
IOPAudio: Started Load Manager
IOPAudio: Found BANKSLOT.DAT;1 LSN = 6b8b, Size = 221722 bytes
IOPAudio: 46 bank slots
IOPAudio: Found PAKFILES.DAT;1 LSN = 6bfd, Size = 468 bytes
IOPAudio: Found PAKFILES.DAT;1 LSN = 6bfd, Size = 468 bytes
IOPAudio: 9 SFX pack files
IOPAudio: Finding SFX pack file LSNs... IOPAudio: Found FEET01.PAK;1 LSN = e83e7, Size = 126652 bytes
IOPAudio: Found FEET02.PAK;1 LSN = 1cdc70, Size = 126652 bytes
IOPAudio: Found GENRL01.PAK;1 LSN = e759a, Size = 7497316 bytes
IOPAudio: Found GENRL02.PAK;1 LSN = 1cce23, Size = 7497316 bytes
IOPAudio: Found PAIN_A01.PAK;1 LSN = 12188b, Size = 1941724 bytes
IOPAudio: Found PAIN_A02.PAK;1 LSN = 207114, Size = 1941724 bytes
IOPAudio: Found SCRIPT01.PAK;1 LSN = 121c40, Size = 91943096 bytes
IOPAudio: Found SCRIPT02.PAK;1 LSN = 2074c9, Size = 91943096 bytes
IOPAudio: Found SPC_EA01.PAK;1 LSN = 12cd29, Size = 36050600 bytes
IOPAudio: Found SPC_FA01.PAK;1 LSN = 1311ec, Size = 28924952 bytes
IOPAudio: Found SPC_GA01.PAK;1 LSN = 134918, Size = 317358068 bytes
IOPAudio: Found SPC_NA01.PAK;1 LSN = 15a668, Size = 123033568 bytes
IOPAudio: Found SPC_PA01.PAK;1 LSN = 169113, Size = 51153824 bytes
Done
IOPAudio: Found BANKLKUP.DAT;1 LSN = 6bf8, Size = 8520 bytes
IOPAudio: Found BANKLKUP.DAT;1 LSN = 6bf8, Size = 8520 bytes
IOPAudio:  sound banks
IOPAudio: Found STRMPAKS.DAT;1 LSN = 6bfe, Size = 256 bytes
IOPAudio: Found STRMPAKS.DAT;1 LSN = 6bfe, Size = 256 bytes
IOPAudio: 16 stream pack files
IOPAudio: Finding stream pack file LSNs... IOPAudio: Found AA.PAK;1 LSN = 18db9b, Size = 18915336 bytes
IOPAudio: Found ADVERTS.PAK;1 LSN = 18169b, Size = 103284372 bytes
IOPAudio: Found AMBIENCE.PAK;1 LSN = 17538f, Size = 102259872 bytes
IOPAudio: Found BEATS.PAK;1 LSN = 16f2a5, Size = 50809640 bytes
IOPAudio: Found CH.PAK;1 LSN = 18ffb0, Size = 119996680 bytes
IOPAudio: Found CO.PAK;1 LSN = 1bd81e, Size = 128984300 bytes
IOPAudio: Found CR.PAK;1 LSN = d4f9d, Size = 154133616 bytes
IOPAudio: Found CUTSCENE.PAK;1 LSN = 3e447, Size = 269618100 bytes
IOPAudio: Found DS.PAK;1 LSN = 96c40, Size = 164997452 bytes
IOPAudio: Found HC.PAK;1 LSN = 19e491, Size = 139880524 bytes
IOPAudio: Found MH.PAK;1 LSN = aa6f6, Size = 162616928 bytes
IOPAudio: Found MR.PAK;1 LSN = 5e689, Size = 145410252 bytes
IOPAudio: Found NJ.PAK;1 LSN = 1aef5f, Size = 122024200 bytes
IOPAudio: Found RE.PAK;1 LSN = 840c5, Size = 157012484 bytes
IOPAudio: Found RG.PAK;1 LSN = 6fbe3, Size = 170331560 bytes
IOPAudio: Found TK.PAK;1 LSN = bdd21, Size = 194240276 bytes
Done
IOPAudio: Found TRAKLKUP.DAT;1 LSN = 6bff, Size = 23064 bytes
IOPAudio: Found TRAKLKUP.DAT;1 LSN = 6bff, Size = 23064 bytes
IOPAudio:  audio tracks
IOPAudio: Started Audio Track Manager
IOPAudio: Loading sound bank 59 into bank slot 1...
IOPAudio: Load complete
IOPAudio: Loading sound bank 60 into bank slot 2...
IOPAudio: Load complete
IOPAudio: Loading sound 4 from bank 82 into bank slot 3...
IOPAudio: Load complete
IOPAudio: Loading sound 5 from bank 82 into bank slot 6...
IOPAudio: Load complete
IOPAudio: Loading sound bank 28 into bank slot 43...
IOPAudio: Load complete
IOPAudio: Loading sound bank 52 into bank slot 5...
IOPAudio: Load complete
IOPAudio: Loading sound bank 105 into bank slot 7...
IOPAudio: Load complete
IOPAudio: Loading sound bank 74 into bank slot 18...
IOPAudio: Load complete
IOPAudio: Loading sound bank 13 into bank slot 19...
IOPAudio: Load complete
IOPAudio: Loading sound bank 138 into bank slot 20...
IOPAudio: Load complete
IOPAudio: Loading sound bank 51 into bank slot 32...
IOPAudio: Load complete
IOPAudio: Loading sound bank 128 into bank slot 33...
IOPAudio: Load complete
IOPAudio: Loading sound bank 0 into bank slot 42...
IOPAudio: Load complete
IOPAudio Error: Cannot load bank/sound into bank slot 3 as slot is being played back
IOPAudio Error: Cannot load bank/sound into bank slot 6 as slot is being played back
IOPAudio: Loading sound bank 27 into bank slot 4...
IOPAudio: Starting track 154
IOPAudio: Load complete
IOPAudio: Loading sound bank 39 into bank slot 3...
Channel 2 is already locked
IOPAudio: Load complete
Signal Sema Error
Channel 3 was not locked
IOPAudio: Loading sound bank 143 into bank slot 6...
IOPAudio: Load complete
IOPAudio: Changed tracks
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
Reply
#4
ok. and how do you know it doesn't show 60 fps ?
Did you use some internal fps measurement software like fraps ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#5
The framecounter says 50, but it doesnt look like 50. I Played other games with 60FPS patch and this is like 25 or 30 FPS.
Reply
#6
hm. that won't be 60 anyways, because it's the PAL version.
I suggest you directly ask the one who made the patch
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#7
I made the Patch. I used the code from here forums.pcsx2.net/Thread-60-fps-codes?pid=551178#pid551178

I used the pcsx2 cheat converter. Im very new, could be I messed it up.
Reply
#8
you used the code for NTSC version.
it won't work with PAL
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#9
Are the codes for PAL publicly available? I just found this list
Reply
#10
i don't think so. the ones who contributed to the list found them themselves
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply




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