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Hi there.
I am a PCSX2 Mac version user. My device is a Macbook pro with an M1 chip.
When I was playing Grand theft auto: San Andreas, I noticed the problem of ghosting. The character and models were shown normally, but each of them had a transparent, ghosting shadow of them. The game itself was running okay, but the ghosting effect itself was annoying.
Is there any one who had experienced similar cases before? Thanks for any possible help!
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(01-04-2023, 04:10 PM)Khi Wrote: Download the latest PCSX2 nightly version and give these settings in the attachment a try that are marked in red. Good luck!
Thank u so much!!!! It worked for me perfectly! However, are there any side-effects?
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01-05-2023, 03:08 AM
(This post was last modified: 01-05-2023, 03:11 AM by Khi.)
I have not noticed any negative side effects. These settings do not solve the problem 100%, but it is the most optimal (for me). But i am glad it is working well for you, too.
By the way: Happy birthday to you!
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There is a way to remove ghosting completely. However, with the negative side effect that the radiosity filter is disabled. Many use Skipdraw 1 1 for this, but it is incorrect. To do it „correctly”, you need a specific patch and small changes to the GS settings.
Grand Theft Auto - San Andreas [PAL] SLES_525.41 / CRC = A1B3F232
Code: //[CleanGfx]
patch=1,EE,20515658,word,00000000
patch=1,EE,20515698,word,00000000
patch=1,EE,20515990,word,00000000
patch=1,EE,205159AC,word,00000000
Grand Theft Auto - San Andreas [NTSC] SLUS_209.46 / CRC = 399A49CA
Code: //[CleanGfx]
patch=1,EE,20515568,word,00000000
patch=1,EE,205155A8,word,00000000
patch=1,EE,205158A0,word,00000000
patch=1,EE,205158BC,word,00000000
The PAL version for example:
„Normal” settings without patch
Half Pixel Offset: Special (Texture) / Skipdraw Range: 0 0 / Blending Accuracy: Minimum
Settings with patch
Half Pixel Offset: Normal (Vertex) / Skipdraw Range: 0 0 / Blending Accuracy: High
„Incorrect” settings without patch
Half Pixel Offset: Special (Texture) / Skipdraw Range: 1 1 / Blending Accuracy: Minimum
It is all a bit complicated, i know.
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01-06-2023, 11:15 AM
(This post was last modified: 01-06-2023, 11:16 AM by LarryVinceZ.)
(01-05-2023, 03:08 AM)Khi Wrote: I have not noticed any negative side effects. These settings do not solve the problem 100%, but it is the most optimal (for me). But i am glad it is working well for you, too.
By the way: Happy birthday to you!
Thank you for your advice and greetings have a nice day!
(01-05-2023, 04:17 AM)Khi Wrote: There is a way to remove ghosting completely. However, with the negative side effect that the radiosity filter is disabled. Many use Skipdraw 1 1 for this, but it is incorrect. To do it „correctly”, you need a specific patch and small changes to the GS settings.
Grand Theft Auto - San Andreas [PAL] SLES_525.41 / CRC = A1B3F232
Code: //[CleanGfx]
patch=1,EE,20515658,word,00000000
patch=1,EE,20515698,word,00000000
patch=1,EE,20515990,word,00000000
patch=1,EE,205159AC,word,00000000
Grand Theft Auto - San Andreas [NTSC] SLUS_209.46 / CRC = 399A49CA
Code: //[CleanGfx]
patch=1,EE,20515568,word,00000000
patch=1,EE,205155A8,word,00000000
patch=1,EE,205158A0,word,00000000
patch=1,EE,205158BC,word,00000000
The PAL version for example:
„Normal” settings without patch
Half Pixel Offset: Special (Texture) / Skipdraw Range: 0 0 / Blending Accuracy: Minimum
Settings with patch
Half Pixel Offset: Normal (Vertex) / Skipdraw Range: 0 0 / Blending Accuracy: High
„Incorrect” settings without patch
Half Pixel Offset: Special (Texture) / Skipdraw Range: 1 1 / Blending Accuracy: Minimum
It is all a bit complicated, i know. Indeed QAQ.
Anyway, thank you for your advice too! I will try to figure that out on my own!
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ghosting in PCSX2 is a common issue and can be caused by a variety of factors, such as using non-native resolution, incorrect graphics settings, or outdated graphics drivers. You can try adjusting the graphics settings in PCSX2 or updating your graphics drivers to see if that resolves the issue. Additionally, some games may have specific settings or workarounds that can help reduce ghosting.
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(01-05-2023, 04:17 AM)Khi Wrote: There is a way to remove ghosting completely. However, with the negative side effect that the radiosity filter is disabled. Many use Skipdraw 1 1 for this, but it is incorrect. To do it „correctly”, you need a specific patch and small changes to the GS settings.
Grand Theft Auto - San Andreas [PAL] SLES_525.41 / CRC = A1B3F232
Code: //[CleanGfx]
patch=1,EE,20515658,word,00000000
patch=1,EE,20515698,word,00000000
patch=1,EE,20515990,word,00000000
patch=1,EE,205159AC,word,00000000
Grand Theft Auto - San Andreas [NTSC] SLUS_209.46 / CRC = 399A49CA
Code: //[CleanGfx]
patch=1,EE,20515568,word,00000000
patch=1,EE,205155A8,word,00000000
patch=1,EE,205158A0,word,00000000
patch=1,EE,205158BC,word,00000000
The PAL version for example:
„Normal” settings without patch
Half Pixel Offset: Special (Texture) / Skipdraw Range: 0 0 / Blending Accuracy: Minimum
Settings with patch
Half Pixel Offset: Normal (Vertex) / Skipdraw Range: 0 0 / Blending Accuracy: High
„Incorrect” settings without patch
Half Pixel Offset: Special (Texture) / Skipdraw Range: 1 1 / Blending Accuracy: Minimum
It is all a bit complicated, i know.
Sorry, but how did you get it to look so colorful and warm? Shaders? Mine looks more washed out in comparison whichever renderer I choose. I'm on Windows, just asking here because I opened the thread and noticed the photo.
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02-26-2023, 02:33 PM
(This post was last modified: 02-26-2023, 02:40 PM by Khi.)
I use for each game Brightness: 50 - Contrast: 55 - Saturation: 65. It is for the eye only.
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Thanks, I assumed so. Because whenever I watch videos of San Andreas played on an actual PS2, it just looks more saturated and contrasty. I guess everyone just cranks up saturation on old CRT TVs lol
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