11-04-2015, 06:46 AM
When I use software mode the cutscene runs at 80% speed but with hardware it runs at 100% speed. I have to apply the "Switch to GSdx software rendering when an FWV plays" fix so there is no grid for cutscenes because I use hardware mode to play Ape Escape 2 at above native resolution on gameplay. If anybody could put a game fix to switch from 2x native and above to 1x native in hardware mode in cutscenes automatically so it would be at 100% speed without having to switch from above 2x native to 1x native by going to the GSdx plugin and to not get a grid that would be very convenient.
Here is some pictures but note the speed on the top of the images
1x native hardware (Speed 100%)
2133x1200 Custom Resolution Hardware (Speed 100%)
1x Native Software (Speed 81%)
Specs of my Computer
CPU: Intel Core i5 4590 @3.3 GHz
GPU: AMD R9 270 2gb @955 MHz
RAM: 8GB DDR3 RAM
SSD: 120GB Samsung 850 EVO
HDD: 1TB WD Blue
OS: Windows 10 Home 64 bit Build:10240
GSdx: GSdx AVX2 Direct3D11
PCSX2 Version 1.3.1-20151028000211
I mean't to post this as a thread not a private message because I got confused on how to post a thread so I'm sorry to Blyss Sarania, Gabest, and refraction.
Here is some pictures but note the speed on the top of the images
1x native hardware (Speed 100%)
2133x1200 Custom Resolution Hardware (Speed 100%)
1x Native Software (Speed 81%)
Specs of my Computer
CPU: Intel Core i5 4590 @3.3 GHz
GPU: AMD R9 270 2gb @955 MHz
RAM: 8GB DDR3 RAM
SSD: 120GB Samsung 850 EVO
HDD: 1TB WD Blue
OS: Windows 10 Home 64 bit Build:10240
GSdx: GSdx AVX2 Direct3D11
PCSX2 Version 1.3.1-20151028000211
I mean't to post this as a thread not a private message because I got confused on how to post a thread so I'm sorry to Blyss Sarania, Gabest, and refraction.