Game Support
#1
Hi, I have been having an issue playing a handful of games. Such as Ratchet and Clank Going Comando. I can play the first level, then when the second plant is loading it freezes and crashes. I Get a VIFO ITOP Overrunn!

If that means anything. The Log is as follows: 
PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Home (build 19043), 64-bit
Physical RAM    =  32173 MB
CPU name        =  AMD Ryzen 7 4800H with Radeon Graphics
Vendor/Model    =  AuthenticAMD (stepping 01)
CPU speed        =  2.893 ghz (16 logical threads)
x86PType        =  Standard OEM
x86Flags        =  178bfbff 7ed8320b
x86EFlags        =  2fd3fbff

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
SSE4a

Reserving memory for recompilers...

Loading plugins from C:\Users\dust_\Documents\PCSX2 1.6.0
\plugins...
Bound  GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2)
1.2.0]
Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
(GameDB) 9858 games on record (loaded in 91ms)
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound  FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
3.x GL context successfully created
OpenGL information. GPU: NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2. Vendor: NVIDIA
Corporation. Driver: NVIDIA 511.09
INFO: GL_ARB_sparse_texture is NOT SUPPORTED
INFO: GL_ARB_sparse_texture2 is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_compute_shader is available
INFO: GL_ARB_shader_storage_buffer_object is available
INFO: GL_ARB_texture_view is available
INFO: GL_ARB_vertex_attrib_binding is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_multi_bind is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
INFO: GL_ARB_get_texture_sub_image is available

Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:0
GSdx Lookup CRC:0
Opening CDVD
isoFile open ok: C:\Users\dust_\Downloads\Ratchet & Clank -
Going Commando (USA).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1869312 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\dust_\Documents\PCSX2 1.6.0\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\dust_\Documents\PCSX2 1.6.0\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v01.60(07/02/2002)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_972.68;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SCUS_972.68;1) Game CRC = 0x38996035, EntryPoint =
0x00131AE8
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_972.68;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0OhmySDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0OhmySDSYS
0 00100000 0004c718 .....
Loaded, rom0OhmySDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0WackoNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1LaughVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.93 fps
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_972.68;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_972.68;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_972.68;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_972.68;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0TongueS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS2LOGO
0 00100000 0003016c ....
Loaded, rom0TongueS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0TongueS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS2LOGO
0 00100000 0003016c ....
Loaded, rom0TongueS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0OhmySDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_972.68;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_972.68;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCUS_972.68;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_972.68;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SCUS_972.68;1
0 00100080 00251f40 ......................................
1 01800000 00015b63 ..
Loaded, cdrom0:¥SCUS_972.68;1
start address 0x131ae8
gp address 00000000
loadelf: fname cdrom0:¥SCUS_972.68;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_972.68;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SCUS_972.68;1
0 00100080 00251f40 ......................................
1 01800000 00015b63 ..
Loaded, cdrom0:¥SCUS_972.68;1
start address 0x131ae8
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00131ae8 about to get recompiled. Load patches first.
GSdx Lookup CRC:38996035
GSdx Lookup CRC:38996035
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

    Copyright 1999-2002 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 25, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 26, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 27, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 28, ret 2
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 29, ret 2
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 30, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 31, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 32, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 33, ret 0
loadbuffer: addrres 1a1400 args 0 arg

==========================================================
989snd ©2000, 2001 Sony Computer Entertainment America
by Buzz Burrowes                              v2.9.13
                        (built Sep 21 2003 at 00:23:01)
Insomniac special version 13

NO MIDI VERSION! No MIDI, AME, or basic VAG sounds
                  (banks and streams only)

(build with sce library rev 2.5.5)
==========================================================
    Thread Priorities:
                        Sound Tick = 9
                          Main RPC = 58
                        Loading RPC = 59
                          Streaming = 60, 61, 62, 63
  Memory Locations...
      Voice Allocator Owner  : 0x0016a998
      Master Tick Owner List : 0x0016a818
==========================================================

loadbuffer: id 34, ret 0
(EE pc:002A5A50) TLB Miss, addr=0x70004000 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004004 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004008 [store]
(EE pc:002A5A50) TLB Miss, addr=0x7000400c [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004010 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004014 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004018 [store]
(EE pc:002A5A50) TLB Miss, addr=0x7000401c [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004020 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004024 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004028 [store]
(EE pc:002A5A50) TLB Miss, addr=0x7000402c [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004030 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004034 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004038 [store]
(EE pc:002A5A50) TLB Miss, addr=0x7000403c [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004040 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004044 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004048 [store]
(EE pc:002A5A50) TLB Miss, addr=0x7000404c [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004050 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004054 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004058 [store]
(EE pc:002A5A50) TLB Miss, addr=0x7000405c [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004060 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004064 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004068 [store]
(EE pc:002A5A50) TLB Miss, addr=0x7000406c [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004070 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004074 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004078 [store]
(EE pc:002A5A50) TLB Miss, addr=0x7000407c [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004080 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004084 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004088 [store]
(EE pc:002A5A50) TLB Miss, addr=0x7000408c [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004090 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004094 [store]
(EE pc:002A5A50) TLB Miss, addr=0x70004098 [store]
(EE pc:002A5A50) TLB Miss, addr=0x7000409c [store]
(EE pc:002A5A50) TLB Miss, addr=0x700040a0 [store]
(EE pc:002A5A50) TLB Miss, addr=0x700040a4 [store]
(EE pc:002A5A50) TLB Miss, addr=0x700040a8 [store]
(EE pc:002A5A50) TLB Miss, addr=0x700040ac [store]
(EE pc:002A5A50) TLB Miss, addr=0x700040b0 [store]
(EE pc:002A5A50) TLB Miss, addr=0x700040b4 [store]
(EE pc:002A5A50) TLB Miss, addr=0x700040b8 [store]
(EE pc:002A5A50) TLB Miss, addr=0x700040bc [store]
(EE pc:002A5A50) TLB Miss, addr=0x700040c0 [store]
(EE pc:002A5A50) TLB Miss, addr=0x700040c4 [store]
VIF0 ITOP overrun! 10000000


Attached Files
.txt   log.txt (Size: 15,86 KB / Downloads: 57)

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#2
Quote:isoFile open ok: C:\Users\dust_\Downloads\Ratchet & Clank -
Going Commando (USA).iso
Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go




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