Game failing to start
#1
Hi, I'm trying to run an .iso of Persona 4, but all I can get is a black window with a message about anti-aliasing in it for a few seconds then it crashes.

Error message is:

Code:
bash-3.2$ cd /Applications/pcsx2/bin
bash-3.2$ ./pcsx2

_openfile /Users/Ethan/Downloads/st-smtp4.iso 0
detected blocksize = 2048
isoOpen: /Users/Ethan/Downloads/st-smtp4.iso ok
offset = 0
blockofs = 24
blocksize = 2048
blocks = 54192
type = 2
ZeroGS: creating
ZeroGS: 102 : 24
ZeroGS: Got Doublebuffered Visual!
ZeroGS: glX-Version 1.4
Xlib:  extension "XFree86-VidModeExtension" missing on display "/tmp/launch-5McaC7/:0".
ZeroGS: Depth 24
ZeroGS: you have Direct Rendering!
ZeroGS: ******
ZeroGS: GS WARNING: Floating point render targets not supported, switching to 32bit
ZeroGS: *********
ZeroGS: Disabling MRT depth writing
ZeroGS: Creating effects
ZeroGS: Creating extra effects
ZeroGS: Disabling MRT depth writing
ZeroGS: using accurate shaders
ZeroGS: initialization successful
ZeroGS: dummy transfer
ZeroGS: dummy transfer
Segmentation fault

I'm running it on the 2008 aluminium 2.4ghz dual core Macbook Pro with 4gb ram.

Configuration:

Graphics: ZeroGS OpenGL (Debug) 0.96.7
Dev9: DEV9null Driver 0.3.0
Usb: USBlinuz Driver 0.4.0
Sound: SPU2null 0.7.1
Cdvdrom: Linuzappz Iso CDVD 0.7.0

Anybody have any ideas? =/

EDIT: I originally had the error in this thread: (http://forums.pcsx2.net/thread-2956.html and took the advice there to fix it, if that matters.
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#2
Try the dev plugin or ZeroGS
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#3
Sorry, could I maybe get a link to that? Every result on google just leads me to a thread on these forums that doesn't exist anymore.
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#4
(08-10-2009, 03:26 PM)EthanML Wrote: Sorry, could I maybe get a link to that? Every result on google just leads me to a thread on these forums that doesn't exist anymore.

ZeroGS

http://forum.quant0r.com/viewtopic.php?f=3&t=63

the dev plugin is somewhere in the fourms too.
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#5
Thanks.

Using the plugin from that link gave me the following, still no luck =[

Code:
bash-3.2$ cd /Applications/pcsx2/bin
bash-3.2$ ./pcsx2

_openfile /Users/Ethan/st2-p3fes.ISO 0
detected blocksize = 2048
isoOpen: /Users/Ethan/st2-p3fes.ISO ok
offset = 0
blockofs = 24
blocksize = 2048
blocks = 146160
type = 2
ZZogl: creating zerogs
ZZogl: Got Doublebuffered Visual!
ZZogl: glX-Version 1.4
Xlib:  extension "XFree86-VidModeExtension" missing on display "/tmp/launch-kXKYIf/:0".
ZZogl: Depth 24
ZZogl: you have Direct Rendering!
ZZogl: Using multitexturing
ZZogl: Maximun texture size is 8192 for Tex_2d and 8192 for Tex_NV
ZZogl: Disabling MRT depth writing
ZZogl: Creating effects
ZZogl: Creating extra effects
ZZogl: using full shaders
ZZogl: initialization successful
ZZogl: Disabling MRT depth writing
Segmentation fault
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#6
Well the thing is...persona 4 seems to be hard to emulate so it wouldn't run too well on the mac port ...
I'd get BootCamp...at least this way you could play it properly.

You have a little better specs than a guy I know that I installed the stuff for and he can play Kingdom Hearts and FFX and some other stuff at fullspeed..with some speehacks and optimizations of couse...but it certainly beats the mac port Tongue
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#7
Hmmm, I might have to try that then. Thanks for the help anyway.
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#8
تاللال لبي قبعبتار للل بلبفبفبنمىنغاتىفعللا لعغبعرلاالغف تالاتلعغفللاتاف تاهعفبلر
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#9
(08-15-2009, 03:51 PM)alrasta_15 Wrote: تاللال لبي قبعبتار للل بلبفبفبنمىنغاتىفعللا لعغبعرلاالغف تالاتلعغفللاتاف تاهعفبلر

English please.
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#10
What is that kind of settings that Disabling MRT depth writing?


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