Posts: 959
Threads: 103
Joined: Oct 2010
Reputation:
18
I noticed this with The Bouncer long ago, and to a lesser extent with the first Zero/Fatal Frame. But neither game holds a candle to what I saw today!
[attachment=38807]
^ Soft/native
[attachment=38810]
^ 2x res
[attachment=38808]
^ 6x res (it actually looks worse now!)
[attachment=38809]
^ 6x res + 4x msaa
Can anyone explain this phenomenon?
Posts: 15.298
Threads: 431
Joined: Aug 2005
Reputation:
353
Location: Athens,Greece
It's mostly 2D except for some background 3D stuff? So changing internal res has minimal to no effect
Posts: 959
Threads: 103
Joined: Oct 2010
Reputation:
18
It does look kinda 2.5D but if that's the case I'd think some graphics would get broken when I change the aspect ratio, but no such thing happened... Very odd
Posts: 7.414
Threads: 66
Joined: Nov 2008
Reputation:
122
Location: Germany
This is an overlay filter of some sort, it happens in a couple other games as well.
The filter scales badly with increased resolution.
Try the skipdraw hack and see if it goes away.
Posts: 98
Threads: 19
Joined: May 2012
Reputation:
2
Gunslinger Girls?
cpu: i5-2410m | gpu: Nvidia GT 555m 2GB | mem: 4 GB
Posts: 259
Threads: 0
Joined: Jul 2012
Reputation:
6
Location: Australia
07-11-2012, 10:34 AM
(This post was last modified: 07-11-2012, 10:34 AM by soratidus999.)
yeah i really have to find a copy of em on ebay or something
wanted the games for a while
^^ so thanks for reminding me about them!!
[Main Computer] - CPU: I7 950 @ 3.2Ghz | GPU: Twin Nvidea GTS 450's SLI'd | RAM: 8GB DDR3 - 1600MHz | OS: Windows 7 Ultimate x64 | EMU: PCSX2 v1.0 | GS: GSdx32-SSE4 | SPU2: SPU2-X | PAD LilyPad | CDVD ****