07-18-2011, 12:39 PM
Hello guys. Long time ago i converted genji dawn of samurai to an iso in my hard drive as a back up just in case the disc got scratched or damaged.
So today i decided to play but i get the message please insert play- station or play-station 2 format disc.
This is whats in the log
PCSX2 0.9.8.r4600 - compiled on Apr 27 2011
Savestate version: 0x9a010000
Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 2046 MB
CPU name = Intel® Core2 Quad CPU Q8200 @ 2.33GHz
Vendor/Model = GenuineIntel (stepping 0A)
CPU speed = 2.332 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 0c08e39d
x86EFlags = 20100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1
Reserving memory for recompilers...
Loading plugins...
Binding GS : D:\PCSX2 0.9.8\Plugins\gsdx-sse2-r4600.dll
Windows 6.1.7601 (Service Pack 1 1.0)
NVIDIA GeForce GT 220 (8.17.12.7533)
Binding PAD : D:\PCSX2 0.9.8\Plugins\lilypad-r4600.dll
Binding SPU2 : D:\PCSX2 0.9.8\Plugins\SPU2-X 1.2.dll
Binding CDVD : D:\PCSX2 0.9.8\Plugins\cdvdiso-r4600.dll
Binding USB : D:\PCSX2 0.9.8\Plugins\USBnull.dll
Binding FW : D:\PCSX2 0.9.8\Plugins\FWnull.dll
Binding DEV9 : D:\PCSX2 0.9.8\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 8934 games on record (loaded in 336ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
NVIDIA GeForce GT 220 (8.17.12.7533)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: E:\Genji dawn of samurai\Genji.iso
Image type = DVD
Fileparts = 1
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1130128 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Adnan\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Adnan\Documents\PCSX2\memcards\Mcd002.ps2
McdSlot 2: [disabled]
McdSlot 3: [disabled]
McdSlot 4: [disabled]
McdSlot 5: [disabled]
McdSlot 6: [disabled]
McdSlot 7: [disabled]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0SDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0SDSYS
0 00100000 0004c718 .....
Loaded, rom0SDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
ROM directory not found
PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0NDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1VDID flag 1 data 48a78
open fd = -6
GIFTAG warning, size exceeded VU memory size 400
GIFTAG warning, size exceeded VU memory size 400
Please help me since the compatibility list says that this game is compatible and playable with 0.9.8 version
So today i decided to play but i get the message please insert play- station or play-station 2 format disc.
This is whats in the log
PCSX2 0.9.8.r4600 - compiled on Apr 27 2011
Savestate version: 0x9a010000
Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 2046 MB
CPU name = Intel® Core2 Quad CPU Q8200 @ 2.33GHz
Vendor/Model = GenuineIntel (stepping 0A)
CPU speed = 2.332 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 0c08e39d
x86EFlags = 20100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1
Reserving memory for recompilers...
Loading plugins...
Binding GS : D:\PCSX2 0.9.8\Plugins\gsdx-sse2-r4600.dll
Windows 6.1.7601 (Service Pack 1 1.0)
NVIDIA GeForce GT 220 (8.17.12.7533)
Binding PAD : D:\PCSX2 0.9.8\Plugins\lilypad-r4600.dll
Binding SPU2 : D:\PCSX2 0.9.8\Plugins\SPU2-X 1.2.dll
Binding CDVD : D:\PCSX2 0.9.8\Plugins\cdvdiso-r4600.dll
Binding USB : D:\PCSX2 0.9.8\Plugins\USBnull.dll
Binding FW : D:\PCSX2 0.9.8\Plugins\FWnull.dll
Binding DEV9 : D:\PCSX2 0.9.8\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 8934 games on record (loaded in 336ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
NVIDIA GeForce GT 220 (8.17.12.7533)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: E:\Genji dawn of samurai\Genji.iso
Image type = DVD
Fileparts = 1
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1130128 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Adnan\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Adnan\Documents\PCSX2\memcards\Mcd002.ps2
McdSlot 2: [disabled]
McdSlot 3: [disabled]
McdSlot 4: [disabled]
McdSlot 5: [disabled]
McdSlot 6: [disabled]
McdSlot 7: [disabled]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0SDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0SDSYS
0 00100000 0004c718 .....
Loaded, rom0SDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
ROM directory not found
PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0NDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1VDID flag 1 data 48a78
open fd = -6
GIFTAG warning, size exceeded VU memory size 400
GIFTAG warning, size exceeded VU memory size 400
Please help me since the compatibility list says that this game is compatible and playable with 0.9.8 version