Ghost Vibration [SLES 51433] (E)
#1
status=6;
version=1.7.0;
console=PS2;
crc=CDD0C904;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
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Intel Core i7-5820K/16GB DDR4/GeForce RTX 2070 Super/MSI X99A Gaming 7 motherboard
...some of my PS2 games videos...
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#2
PC Specs:

CPU: Intel Core i7-5820K @ 3.30Ghz
GPU: Nvidia GTX 960 2GB

Build Description: PCSX2 git 19 03 2016 1.4.0 - Windows
GSdx MSVC 19.00, SSE41 1.0.0
LilyPad (20160319010052) 0.11.0
cdvdGigaherz (20160319010052) 0.9.0
USBnull Driver (20160319010052) 0.7.0
SPU2-X (20160319010052) 2.0.0
DEV9null Driver (20160319010052) 0.5.0
FWnull Driver (20160319010052) 0.7.0
USA v01.60(07/02/2002) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

In-game.

Bugs:
When switching to first person view to attack ghosts, the rendering turns black with only text & light effects displaying. Switching back normal rendering seems impossible even with software render or openGL hack/skipdraw...
I've only managed to fix the bug for a while by loading a savestate done in the chapter opening screen (static image), so maybe it's initial boot or video related, I don't know... it's strange... Huh

Status
Ingame


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_____
Intel Core i7-5820K/16GB DDR4/GeForce RTX 2070 Super/MSI X99A Gaming 7 motherboard
...some of my PS2 games videos...
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#3
PC Specs:

CPU: Intel Core i7-4710MQ
GPU: Nvidia GTX 860m 2048MB

Build Description: PCSX2 1.5.0-dev-1987-ge911949

BIOS Used: Europe v02.00(14/06/2004) Console

EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/Zero

Speedhacks Used:

INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack

Gamefixes Used:

NONE

Amount of testing done (little/medium/much/completed-game): completed-game

Comments:

Bugs:

Once the screen went completely back and had to exit and then reload the game. Was not able to repeat this bug.

Status
Playable
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#4
PC Specs:
CPU: Intel® Pentium® CPU G2030 @ 3.00GHz
GPU: PALIT GeForce GT 1030 @ 2 GB


OS:Windows 10 Home x64
Build Description: PCSX2 Nightly - v1.7.2564 Release Pack - Windows 
* Automatic fixes
* No-Interlacing patches


BIOS Used: Europe v02.00(14/06/2004) Console


EE/VU Clamp modes: Standard
EE/VU Rounding: Standard


Speedhacks Used:
* INTC Spin Detection
* Wait Loop Detection
* mVU Flag Hack
* MTVU


Amount of testing done (little/medium/much/completed-game): Completed + extra stages


Comments:
The game runs at 1440p (2K) 60 FPS, no brakes or freezes. I set up control with the mouse and it is much more convenient than with the joystick.


Bugs:
On Direct3D 11 rendering, the first person view is completely black at any level, so use OpenGL rendering. 
This is now fixed in version 1.7 and '''Direct3D 11''' and '''Vulkan''' rendering can be used.


Status:
Perfect 100%


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OS: Windows 10 Home
CPU: Intel® Pentium® CPU G2030 @ 3.00GHz
GPU: NVIDIA GeForce GT 1030 @ 2 GB
RAM: 12 GB DDR3
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