Ghosting in Drakengard 2
#1
Hello!

I am playing Drakengard 2, and some weapons and enemies who are shining, the weapon and the shining texture are not in the same place. I have tried changing the setting without success. Any ideas?

I am using qt 1.7.4847 with default configuration except the 4k resolution. CPU 14700k and GPU RTX 4070

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Thanks in advance!
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#2
That's an extremely old version, you could try updating and setting "Align To Native" in the half pixel offset upscaling hacks.
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#3
(06-08-2024, 02:09 PM)refraction Wrote: That's an extremely old version, you could try updating and setting "Align To Native" in the half pixel offset upscaling hacks.

Hello and thanks in the first place.

I couldnĀ“t findd the half pixel offset option so I googled to discover the "upscaling fixes" tab doesn't appear in my settings. I guess is a hidden tab. How do I enable it?

I have updated the emulator to the lastest nightly version.

Thanks again!
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#4
(06-08-2024, 06:19 PM)Aria Wrote: Hello and thanks in the first place.

I couldnĀ“t findd the half pixel offset option so I googled to discover the "upscaling fixes" tab doesn't appear in my settings. I guess is a hidden tab. How do I enable it?

I have updated the emulator to the lastest nightly version.

Thanks again!

Tools -> Show Advanced Settings
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#5
Hello again!

I have unlocked the upscaling fixes, but in the half pixel offset options there is no "allign to native" The options are: Off, Normal, Super and Super Agressive.

Of course, I have tried all options and the issue remains.
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#6
As I said, you're on an extremely old version, update.
[Image: ref-sig-anim.gif]

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#7
The issue was solved but now vertical lines appear on screen. I don't want to waste your time anymore, so I will try to solve this new issue myself.

Thanks!
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#8
There are predone upscaling fixes you will manually need to re-apply.
[Image: ref-sig-anim.gif]

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