God Of War trouble
#11
well i only have 2 cores so this info is not giong to be helpfull to me
Reply

Sponsored links

#12
but if you are trying to help someone with multiple, you should always have an idea of what the actual truth is before posting an uninformed suggestion, or simply don't post at all.
Reply
#13
@abdo123 : again, stop polluting with unuseful & uninformed posts. Last warning.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#14
(10-14-2010, 08:31 PM)bill_pap Wrote: I am using the latest version, build 0.9.7.3876.
I appologize, as this is complete spam, but some of us need it pointed out again..

just for the record, for those that do NOT know. THIS IS the new 0.9.7 beta

and to bill: please post the CRC and SLES numbers as well.
Reply
#15
i appologize too
Reply
#16
(10-14-2010, 09:24 PM)abdo123 Wrote:
(10-14-2010, 08:31 PM)bill_pap Wrote: [ I am using the latest version, build 0.9.7.3876. My pc specs are : ati radeon 5970,12 gb of ram, intel i7 980x 3,33 ghz

that is un offical build use 3878

one again you failed to read the news.. (not to mention the post directly above yours..) the GSdx is 3878, thus the beta is numbered that way. pcsx2 had no changes between 3876 and 3878, so pcsx2 carried the same revision number.

now can we quit the pointless crap and get back to helping? I use 39xx myself, none of us are official. the only official help you will get is from the dev team, maybe the beta testers (such as bositman). we are supposed to help reguardless.
Reply
#17
This is the system log when i boot the game fully :

PCSX2 0.9.7.r3876 (modded) - compiled on Oct 5 2010
Savestate version: 0x8b4c0000

x86-32 Init:
CPU vendor name = GenuineIntel
FamilyID = 2
x86Family = Intel® Core™ i7 CPU X 980 @ 3.33GHz
CPU speed = 3.340 ghz
Cores = 16 physical [12 logical]
x86PType = Standard OEM
x86Flags = bfebfbff 029ae3bf
x86EFlags = 2c100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2

SetLanguage is not implemented yet, using English.
SetLanguage is not implemented yet, using English.
Allocating memory for recompilers...

Loading plugins...
Binding GS : C:\Program Files (x86)\PCSX2 0.9.7\Plugins\gsdx-sse2-r3878.dll
Windows 6.1.7600
ASUS EAH5970 Series (8.14.1.6095)
Binding PAD : C:\Program Files (x86)\PCSX2 0.9.7\Plugins\lilypad-r3878.dll
Binding SPU2 : C:\Program Files (x86)\PCSX2 0.9.7\Plugins\spu2-x-r3878.dll
Binding CDVD : C:\Program Files (x86)\PCSX2 0.9.7\Plugins\cdvdGigaherz.dll
Binding USB : C:\Program Files (x86)\PCSX2 0.9.7\Plugins\USBnull.dll
Binding FW : C:\Program Files (x86)\PCSX2 0.9.7\Plugins\FWnull.dll
Binding DEV9 : C:\Program Files (x86)\PCSX2 0.9.7\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 8934 games on record (loaded in 178ms)
HLE Warning: ELF does not have a path!!


Initializing plugins...
Init GS
Windows 6.1.7600
ASUS EAH5970 Series (8.14.1.6095)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Allocating memory for the PS2 virtual machine...
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
detected blocksize = 2048
isoOpen(DVD): E:\Playstation 2 Images\God Of War I.iso ok.
The iso has 3915344 blocks (size 2048).
The iso offset is 0, and the block offset is 24.
CDVDiso: searching for layer1...
CDVDiso: loaded second layer from settings cache, sector=0x001d0630
* CDVD Disk Open: DVD, Double layer:
* * Track 1: Data (Mode 1) (3915344 sectors)
(IsoFS) Block 0x10: Primary partition info.
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Program Files (x86)\PCSX2 0.9.7\memcards\Mcd001.ps2
McdSlot 1: C:\Program Files (x86)\PCSX2 0.9.7\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Version 1.60
Load Bios Warning: rom1 module not found, skipping... (this is not an error)
Load Bios Warning: rom2 module not found, skipping... (this is not an error)
Load Bios Warning: erom module not found, skipping... (this is not an error)
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
GIFTAG error, size exceeded VU memory size 3ff
DecSet Write: 53
DecSet Write: 00
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Open virtual disk tray
HLE Warning: ELF does not have a path!!

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
detected blocksize = 2048
isoOpen(DVD): E:\Playstation 2 Images\God Of War I.iso ok.
The iso has 3915344 blocks (size 2048).
The iso offset is 0, and the block offset is 24.
CDVDiso: searching for layer1...
CDVDiso: loaded second layer from settings cache, sector=0x001d0630
* CDVD Disk Open: DVD, Double layer:
* * Track 1: Data (Mode 1) (3915344 sectors)
(IsoFS) Block 0x10: Primary partition info.
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Program Files (x86)\PCSX2 0.9.7\memcards\Mcd001.ps2
McdSlot 1: C:\Program Files (x86)\PCSX2 0.9.7\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Version 1.60
Load Bios Warning: rom1 module not found, skipping... (this is not an error)
Load Bios Warning: rom2 module not found, skipping... (this is not an error)
Load Bios Warning: erom module not found, skipping... (this is not an error)
GIFTAG error, size exceeded VU memory size 3ff
DecSet Write: 53
DecSet Write: 00

I am not sure what you mean by SLES, i assume the number found on the cover of the game? It says "SCES-53133"

Sorry if these ain't what you need, plz forgive more in case I posted things that weren't needed and explain me with more details cause I am a complete noob when it comes to pcsx2.
Reply
#18
i edit it
before a minute

could you please edit youre one too
(10-14-2010, 09:29 PM)bill_pap Wrote: I am not sure what you mean by SLES, i assume the number found on the cover of the game? It says "SCES-53133"

thats it
it is not have to be sles
Reply
#19
(10-14-2010, 09:29 PM)bill_pap Wrote: I am not sure what you mean by SLES, i assume the number found on the cover of the game? It says "SCES-53133"

Sorry if these ain't what you need, plz forgive more in case I posted things that weren't needed and explain me with more details cause I am a complete noob when it comes to pcsx2.

all ntsc U/C games carry SLUS-xxx.xx so I made a bad assumption that all pal games used the same format. That is what I needed, I had the letters wrong.

I still however need the Gsdx.ini contents, it should be in the pcsx2 folder in a folder called ini (or inis)
(10-14-2010, 09:29 PM)abdo123 Wrote:
(10-14-2010, 09:29 PM)bill_pap Wrote: I am not sure what you mean by SLES, i assume the number found on the cover of the game? It says "SCES-53133"
thats it
it is not have to be sles
God of War (Spanish version) [PAL] [SCES-53133]

anything else you want to assume you know?
Reply
#20
Oh, sorry for the gsx ini, here it is:

[Settings]
Renderer=0
Interlace=0
AspectRatio=0
upscale_multiplier=1
windowed=0
filter=1
paltex=1
vsync=0
logz=1
fba=1
aa1=0
nativeres=0
resx=1024
resy=1024
swthreads=6
msaa=0
UserHacks_AlphaHack=0
UserHacks_HalfPixelOffset=0
UserHacks_SkipDraw=0
allowHacks=0
Reply




Users browsing this thread: 1 Guest(s)