*New Issue* Shadows are not showing every time I startup the game with these settings. I have to close and reopen pcsx2 until the game loads properly.
*Fixed*When running God of War 2 (USA) on either PCSX2 1.4.0 (stable) or 1.5.0 1682; I find that my fps fluctuates in the upper 40s. My CPU usage at maximum peak usage never exceeds 90 to 95% from any given core, and only goes that high on occassion. My GPU has plenty of headroom. Whether I run the game at 2x native resolution or 4x native resolution, the performance demand on my hardware remains the same.
Windows 7 x64 Ultimate
i7-860 @ 3.53; HT off
8GB DDR3-1866
EVGA GTX1060 3GB
PCSX2 settings:
Preset set to Aggressive and then the following changes;
GS Window => Aspect Ratio: Widescreen (16:9)
Speedhacks => EE Cyclerate = 0
VU Cycle Stealing = 0
GSdx Settings => Renderer = OpenGL (Hardware)
CRC Hack Level = Full
Enable HW Hacks for Align Sprites
Blending Unit Accuracy = High
*Fixed*When running God of War 2 (USA) on either PCSX2 1.4.0 (stable) or 1.5.0 1682; I find that my fps fluctuates in the upper 40s. My CPU usage at maximum peak usage never exceeds 90 to 95% from any given core, and only goes that high on occassion. My GPU has plenty of headroom. Whether I run the game at 2x native resolution or 4x native resolution, the performance demand on my hardware remains the same.
Windows 7 x64 Ultimate
i7-860 @ 3.53; HT off
8GB DDR3-1866
EVGA GTX1060 3GB
PCSX2 settings:
Preset set to Aggressive and then the following changes;
GS Window => Aspect Ratio: Widescreen (16:9)
Speedhacks => EE Cyclerate = 0
VU Cycle Stealing = 0
GSdx Settings => Renderer = OpenGL (Hardware)
CRC Hack Level = Full
Enable HW Hacks for Align Sprites
Blending Unit Accuracy = High