God of War II Crashes when choosing language .
#11
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go

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#12
Here's my pcsx2.log.
EDIT : Sorry I choosed the wrong one . Here's the real one


Attached Files
.txt   emuLog.txt (Size: 15,37 KB / Downloads: 108)
#13
ok.
2 things :
1 - you're using pcsx2 0.9.8. it's an old and not supported anymore version. please update at least to latest stable.
2 - In this log, you aren't loading the game. Means we don't have any clue about the crash you're experiencing.
please post the log AFTER the crash occured
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#14
Sorry for that . I choosed the wrong one . Here's the one .


Attached Files
.txt   emuLog.txt (Size: 15,37 KB / Downloads: 97)
#15
how did you make your iso ?
did you use imgburn to do so ?
because it looks like you're missing one layer.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#16
I sed imgburn to get my iso from a PS2 CD/DVD .
#17
then, give your original DVD a try in your DVD reader, using gigahertz DVD plugin.
Launch the game from it.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#18
Okay. Can you please tell me how can i do that .
#19
1 - select gigahertz dvd plugin as a DVD plugin
2 - configure the plugin to make it match your actual physical DVD drive letter (like d: or eSmile
3 - insert your original PS2 DVD in your reader
4 - in pcsx2 main menu Choose CD/DVD->plugin
5 - in pcsx2 main menu choose system->fast boot (or full boot if you don't want to bypass the bios)
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#20
I have here . in the pcsx2 logs this :
Host Machine Init:
Operating System = Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 3834 MB
CPU name = AMD Phenom™ II N830 Triple-Core Processor
Vendor/Model = AuthenticAMD (stepping 03)
CPU speed = 2.094 ghz (3 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 00802009
x86EFlags = efd3fbff

x86 Features Detected:
SSE2.. SSE3
MMX2 .. 3DNOW .. 3DNOW2.. SSE4a

Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\plugins\gsdx32-sse2.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\plugins\DEV9ghzdrk.dll
Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 365ms)
Path: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdiso.dll
File is not a valid dynamic library.
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdiso.dll' (error 126: le module spécifié est introuvable.)
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdiso.dll
Path: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
File is not a valid dynamic library.
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll' (error -1073741795: unknown error c000001d)
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Path: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
File is not a valid dynamic library.
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll' (error -1073741795: unknown error c000001d)
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
Path: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\padPokopom.dll
File is not a valid dynamic library.
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.4.0\Plugins\padPokopom.dll' (error 126: le module spécifié est introuvable.)
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\padPokopom.dll
Bios Found: Europe v01.60(04/10/2001) Console
Bios Found: Europe v02.00(14/06/2004) Console
Bios Found: Japan v01.00(17/01/2000) Console
Bios Found: Europe v01.60(04/10/2001) Console
Bios Found: USA v01.60(07/02/2002) Console

Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-sse2.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9ghzdrk.dll
Plugins loaded successfully.


Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

(CdvdSource) HotSwapping CDVD source types from Iso to Plugin.
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
* CDVD: Opening drive '\\.\F:'...
* CDVD: setSpindleSpeed success (11080KB/s)
* CDVD: IO thread started...
* CDVD: KeepAlive thread started...
* CDVD: Disk Type: No Disc
Opening USB
Opening FW
Opening DEV9
Failed to GetNetAdapter()
McdSlot 0 [File]: C:\Program Files (x86)\PCSX2 1.4.0\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Program Files (x86)\PCSX2 1.4.0\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_542.06;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SCES_542.06;1) Game CRC = 0x44A8A22A, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_542.06;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCES_542.06;1 secname all
loadelf version 3.30
open fail name ¥SCES_542.06;1
Cannot openfile
# Restart Without Memory Clear.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
(EE pc:80005558) TLB Miss, addr=0x0 [load]
(EE pc:80005558) TLB Miss, addr=0x0 [load]
(EE pc:80005584) TLB Miss, addr=0x0 [load]
(EE pc:00000000) TLB Miss, addr=0x0 [load]
(EE pc:00000000) TLB Miss, addr=0x0 [load]
(EE pc:00000000) TLB Miss, addr=0x4 [load]
(EE pc:00000000) TLB Miss, addr=0x8 [load]
(EE pc:00000000) TLB Miss, addr=0xc [load]
(EE pc:00000000) TLB Miss, addr=0x10 [load]
(EE pc:00000000) TLB Miss, addr=0x14 [load]
(EE pc:00000000) TLB Miss, addr=0x18 [load]
(EE pc:00000000) TLB Miss, addr=0x1c [load]
(EE pc:00000000) TLB Miss, addr=0x20 [load]
(EE pc:00000000) TLB Miss, addr=0x0 [load]
(EE pc:00000000) TLB Miss, addr=0x4 [load]
(EE pc:00000000) TLB Miss, addr=0x8 [load]
(EE pc:00000000) TLB Miss, addr=0xc [load]
(EE pc:00000000) TLB Miss, addr=0x10 [load]
(EE pc:00000000) TLB Miss, addr=0x14 [load]
(EE pc:00000000) TLB Miss, addr=0x18 [load]
(EE pc:00000000) TLB Miss, addr=0x1c [load]
(EE pc:00000000) TLB Miss, addr=0x20 [load]
(EE pc:00000004) TLB Miss, addr=0x4 [load]
(EE pc:00000004) TLB Miss, addr=0x4 [load]
(EE pc:00000004) TLB Miss, addr=0x8 [load]
(EE pc:00000004) TLB Miss, addr=0xc [load]
(EE pc:00000004) TLB Miss, addr=0x10 [load]
(EE pc:00000004) TLB Miss, addr=0x14 [load]
(EE pc:00000004) TLB Miss, addr=0x18 [load]
(EE pc:00000004) TLB Miss, addr=0x1c [load]
(EE pc:00000004) TLB Miss, addr=0x20 [load]
(EE pc:00000004) TLB Miss, addr=0x4 [load]
(EE pc:00000004) TLB Miss, addr=0x8 [load]
(EE pc:00000004) TLB Miss, addr=0xc [load]
(EE pc:00000004) TLB Miss, addr=0x10 [load]
(EE pc:00000004) TLB Miss, addr=0x14 [load]
(EE pc:00000004) TLB Miss, addr=0x18 [load]
(EE pc:00000004) TLB Miss, addr=0x1c [load]
(EE pc:00000004) TLB Miss, addr=0x20 [load]
(EE pc:00000004) TLB Miss, addr=0x70025f8b [store]
(EE pc:800002BC) TLB Miss, addr=0x7ff34e40 [load]
(EE pc:800002BC) TLB Miss, addr=0x60114f40 [load]
(EE pc:8000032C) TLB Miss, addr=0x7fc14f40 [load]
(EE pc:800002BC) TLB Miss, addr=0x7f014f40 [load]
(EE pc:800002BC) TLB Miss, addr=0x40014f40 [load]
# Syscall: undefined (0)




// the screen stays black the whole time . i did what you said




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