Goosebumps Horror Land Slime Flume Crash
#1
Whenever I try to play the game slime flume it always crashes after it tells me the instructions


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#2
In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using, such as speed hacks or presets.
  • Your GSdx graphics settings (a picture of the settings dialog is preferred)
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.

Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#3
(10-13-2020, 10:16 PM)jesalvein Wrote: In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using, such as speed hacks or presets.
  • Your GSdx graphics settings (a picture of the settings dialog is preferred)
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.

Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
Since I've had the exact same issue, I figured to continue this thread and share my own information and log

Specs
Processor: Intel® Core™ i7-8700 CPU @ 3.20GHz 
Memory: 16 GB RAM
Graphics: NVIDIA GeForce GTX 1070

PCSX2 Nightly - v1.7.3435

Log:
PCSX2 Nightly - v1.7.3435 Compiled on Oct 17 2022
Savestate version: 0x9a2e0000

Host Machine Init:
Operating System =  Microsoft Windows 10
Physical RAM    =  16194 MB
CPU name        =  Intel® Core™ i7-8700 CPU @ 3.20GHz
Vendor/Model    =  GenuineIntel (stepping 0A)
CPU speed        =  3.191 ghz (12 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfebfbff 7ffafbff
x86EFlags        =  2c100800

x86 Features Detected:
SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 FMA

The current power profile is 'Balanced'.
The current min / max processor states
AC: 5% / 100%
Battery: 5% / 100%

Reserving memory for recompilers...
HotSwapping to new ISO src image!
HLE Host: Set 'host:' root path to:

Patches: No CRC found, using 00000000 instead.
isoFile open ok: C:\Users\shots\Documents\ROMS\PS2\Goosebumps HorrorLand.iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (694880 sectors)
Created a OpenGL context
OpenGL Graphics Driver Info:
OpenGL Context:
4.6.0 NVIDIA 522.25
NVIDIA Corporation NVIDIA GeForce GTX 1070/PCIe/SSE2
1 program binary formats supported by driver
Read 97 entries from 'C:\Users\shots\OneDrive\Documents\PCSX2\cache/gl_programs.idx'
Using hardware for point expansion.
Available VRAM/RAM:3840MB for textures
GS Lookup CRC:00000000
Initializing SndBuffer at sample rate of 48000...
McdSlot 0 [File]: C:\Users\shots\OneDrive\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\shots\OneDrive\Documents\PCSX2\memcards\Mcd002.ps2
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v01.60(07/02/2002)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.34;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_218.34;1) Game CRC = 0x02FDFF19, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.34;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_218.34;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_218.34;1
0 00100000 001f5e68 ................................
Loaded, cdrom0:¥SLUS_218.34;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
[GameDB] Has not been initialized yet, initializing...
[GameDB] 11342 games on record (loaded in 50.92ms)
[GameDB] Searching for 'slus-21834' in GameDB
[GameDB] Found 'slus-21834' in GameDB
[GameDB] Searching for patch with CRC '02FDFF19'
[GameDB] No CRC-specific patch or default patch found
[GameDB] Searching for 'slus-21834' in GameDB
[GameDB] Found 'slus-21834' in GameDB
[GameDB] Searching for patch with CRC '02FDFF19'
[GameDB] No CRC-specific patch or default patch found
sce_fileio: unrecognized code ff
Get Reboot Request From EE
GS Lookup CRC:02FDFF19
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
open fail name ¥COMBINED.IRX;1
module cdrom0:¥MODULES¥SIO2MAN.IRX;1
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
module cdrom0:¥MODULES¥MTAPMAN.IRX;1
loadmodule: fname cdrom0:¥MODULES¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
module cdrom0:¥MODULES¥PADMAN.IRX;1
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
module cdrom0:¥MODULES¥MCMAN.IRX;1
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 2
module cdrom0:¥MODULES¥MCSERV.IRX;1
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 29, ret 2
module cdrom0:¥MODULES¥LIBSD.IRX;1
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
module cdrom0:¥MODULES¥SDRDRV.IRX;1
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 31, ret 2
module cdrom0:¥MODULES¥MODMIDI.IRX;1
loadmodule: fname cdrom0:¥MODULES¥MODMIDI.IRX;1 args 0 arg
loadmodule: id 32, ret 0
module cdrom0:¥MODULES¥MODHSYN.IRX;1
loadmodule: fname cdrom0:¥MODULES¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
module cdrom0:¥MODULES¥MODMSIN.IRX;1
loadmodule: fname cdrom0:¥MODULES¥MODMSIN.IRX;1 args 0 arg
loadmodule: id 34, ret 0
module cdrom0:¥MODULES¥CDVDSTM.IRX;1
loadmodule: fname cdrom0:¥MODULES¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 35, ret 2
module cdrom0:¥MODULES¥MSSND.IRX;1
loadmodule: fname cdrom0:¥MODULES¥MSSND.IRX;1 args 0 arg
loadmodule: id 36, ret 0
module cdrom0:¥MODULES¥MSSTREAM.IRX;1
loadmodule: fname cdrom0:¥MODULES¥MSSTREAM.IRX;1 args 0 arg
Exit MultiStream V5 Thread Load
loadmodule: id 37, ret 0
(UpdateVSyncRate) Mode Changed to NTSC.
#4
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CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go




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