10-13-2020, 07:27 PM
(This post was last modified: 10-13-2020, 08:43 PM by Kirbythemaster.)
Whenever I try to play the game slime flume it always crashes after it tells me the instructions
Goosebumps Horror Land Slime Flume Crash
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10-13-2020, 07:27 PM
(This post was last modified: 10-13-2020, 08:43 PM by Kirbythemaster.)
Whenever I try to play the game slime flume it always crashes after it tells me the instructions
In order to help you further with your problem, please make sure the following are all provided.
Thank You. Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version. Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!): [code] Pasted emulog goes here [ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS GPU : NVIDIA GeForce RTX 3070 RAM : 16 Go
10-18-2022, 09:22 PM
(10-13-2020, 10:16 PM)jesalvein Wrote: In order to help you further with your problem, please make sure the following are all provided.Since I've had the exact same issue, I figured to continue this thread and share my own information and log Specs Processor: Intel® Core i7-8700 CPU @ 3.20GHz Memory: 16 GB RAM Graphics: NVIDIA GeForce GTX 1070 PCSX2 Nightly - v1.7.3435 Log: PCSX2 Nightly - v1.7.3435 Compiled on Oct 17 2022 Savestate version: 0x9a2e0000 Host Machine Init: Operating System = Microsoft Windows 10 Physical RAM = 16194 MB CPU name = Intel® Core i7-8700 CPU @ 3.20GHz Vendor/Model = GenuineIntel (stepping 0A) CPU speed = 3.191 ghz (12 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbff x86EFlags = 2c100800 x86 Features Detected: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 FMA The current power profile is 'Balanced'. The current min / max processor states AC: 5% / 100% Battery: 5% / 100% Reserving memory for recompilers... HotSwapping to new ISO src image! HLE Host: Set 'host:' root path to: Patches: No CRC found, using 00000000 instead. isoFile open ok: C:\Users\shots\Documents\ROMS\PS2\Goosebumps HorrorLand.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (694880 sectors) Created a OpenGL context OpenGL Graphics Driver Info: OpenGL Context: 4.6.0 NVIDIA 522.25 NVIDIA Corporation NVIDIA GeForce GTX 1070/PCIe/SSE2 1 program binary formats supported by driver Read 97 entries from 'C:\Users\shots\OneDrive\Documents\PCSX2\cache/gl_programs.idx' Using hardware for point expansion. Available VRAM/RAM:3840MB for textures GS Lookup CRC:00000000 Initializing SndBuffer at sample rate of 48000... McdSlot 0 [File]: C:\Users\shots\OneDrive\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\shots\OneDrive\Documents\PCSX2\memcards\Mcd002.ps2 EE/iR5900-32 Recompiler Reset Bios Found: USA v01.60(07/02/2002) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20020207-164243,ROMconf,PS20160AC20020207.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.34;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_218.34;1) Game CRC = 0x02FDFF19, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.34;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 © Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 ©SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_218.34;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_218.34;1 0 00100000 001f5e68 ................................ Loaded, cdrom0:¥SLUS_218.34;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. [GameDB] Has not been initialized yet, initializing... [GameDB] 11342 games on record (loaded in 50.92ms) [GameDB] Searching for 'slus-21834' in GameDB [GameDB] Found 'slus-21834' in GameDB [GameDB] Searching for patch with CRC '02FDFF19' [GameDB] No CRC-specific patch or default patch found [GameDB] Searching for 'slus-21834' in GameDB [GameDB] Found 'slus-21834' in GameDB [GameDB] Searching for patch with CRC '02FDFF19' [GameDB] No CRC-specific patch or default patch found sce_fileio: unrecognized code ff Get Reboot Request From EE GS Lookup CRC:02FDFF19 ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 © Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 ©SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) open fail name ¥COMBINED.IRX;1 module cdrom0:¥MODULES¥SIO2MAN.IRX;1 loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 module cdrom0:¥MODULES¥MTAPMAN.IRX;1 loadmodule: fname cdrom0:¥MODULES¥MTAPMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 module cdrom0:¥MODULES¥PADMAN.IRX;1 loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg loadmodule: id 27, ret 0 module cdrom0:¥MODULES¥MCMAN.IRX;1 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 28, ret 2 module cdrom0:¥MODULES¥MCSERV.IRX;1 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 29, ret 2 module cdrom0:¥MODULES¥LIBSD.IRX;1 loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 30, ret 0 module cdrom0:¥MODULES¥SDRDRV.IRX;1 loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 © SCEI Exit rsd_main loadmodule: id 31, ret 2 module cdrom0:¥MODULES¥MODMIDI.IRX;1 loadmodule: fname cdrom0:¥MODULES¥MODMIDI.IRX;1 args 0 arg loadmodule: id 32, ret 0 module cdrom0:¥MODULES¥MODHSYN.IRX;1 loadmodule: fname cdrom0:¥MODULES¥MODHSYN.IRX;1 args 0 arg loadmodule: id 33, ret 0 module cdrom0:¥MODULES¥MODMSIN.IRX;1 loadmodule: fname cdrom0:¥MODULES¥MODMSIN.IRX;1 args 0 arg loadmodule: id 34, ret 0 module cdrom0:¥MODULES¥CDVDSTM.IRX;1 loadmodule: fname cdrom0:¥MODULES¥CDVDSTM.IRX;1 args 0 arg loadmodule: id 35, ret 2 module cdrom0:¥MODULES¥MSSND.IRX;1 loadmodule: fname cdrom0:¥MODULES¥MSSND.IRX;1 args 0 arg loadmodule: id 36, ret 0 module cdrom0:¥MODULES¥MSSTREAM.IRX;1 loadmodule: fname cdrom0:¥MODULES¥MSSTREAM.IRX;1 args 0 arg Exit MultiStream V5 Thread Load loadmodule: id 37, ret 0 (UpdateVSyncRate) Mode Changed to NTSC.
10-18-2022, 09:23 PM
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CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS GPU : NVIDIA GeForce RTX 3070 RAM : 16 Go |
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