Hello there,
I've just recently stumbled across this great emulator and as GT4 has always been my favourite childhood game, I wanted to play it again. I've seen many people on YouTube running this game with no issues and great graphics, but unfortunately it's not the same for me.
I've already tried out many different settings, including different renderers (Direct 3D 11 Hardware and OpenGL Hardware), but I could not find a single setup without any significant lags or slowdowns.
Direct 3D 11 + Progressive 480p ingame settings worked the best, but only when I'm driving without any AI opponents. As soon as there's even only one AI (for example the Skyline Pace Car in the license tests), the game slows down to 70-90 % speed and is hardly enjoyable. Furthermore the game gets really, really dark when the 480p setting is enabled and it doesn't look too good. Some circuits or parts of circuits also cause slowdowns even without other cars on the track.
With OpenGL Hardware on the other hand (which looks far better visually), the game is basically unplayable, it constantly runs at 70-80% speed during a race - when I'm in the menu, it runs relatively stable at 100%, but not during car selection - it gets pretty laggy there again.
I know that my PC specs aren't the best (and yes, it's unfortunately only a notebook), but I think they aren't the worst either. At least I've seen people with worse PCs running this game on constant 60 FPS.
I don't have any thermal throttling, my CPU is at about 70-75 °C, GPU at about 60 °C (which isn't great but as I said, no throttling happening). CPU usage during races is at about 30-50% according to the display of my Logitech keyboard at least. RAM usage at about 50-60%.
I also didn't push the GS settings to the max (see below), I only used 3x native resolution, not even Anti Aliasing, fast Mipmapping etc. I also tried native resultion and disabling 8-Bit textures, but even that didn't make it run at constant 60 fps, still had the same slowdowns.
I'm using the NTSC (US) Version of GT4 and USA v02.00 (14/06/2004) Console BIOS.
My used PCSX2 Version: pcsx2-v1.5.0-dev-3190-g996147821-windows-x86
My system:
Lenovo Y50 Notebook
Intel i7 4720 HQ @ 2.60 GHz
NVidia GeForce GTX 960M (4 GB)
RAM: 8 GB
Windows 10 64bit
My PCSX2 Settings:
![[Image: ingameg2k7u.jpg]](https://abload.de/thumb/ingameg2k7u.jpg)
As I've said, I've just found out about PCSX2 a few days ago, so I'm not really an expert when it comes to setting it up correctly. It would be great if someone could help me out with my issue. If you need further information, I'm happy to provide them.
Thank you!
I've just recently stumbled across this great emulator and as GT4 has always been my favourite childhood game, I wanted to play it again. I've seen many people on YouTube running this game with no issues and great graphics, but unfortunately it's not the same for me.
I've already tried out many different settings, including different renderers (Direct 3D 11 Hardware and OpenGL Hardware), but I could not find a single setup without any significant lags or slowdowns.
Direct 3D 11 + Progressive 480p ingame settings worked the best, but only when I'm driving without any AI opponents. As soon as there's even only one AI (for example the Skyline Pace Car in the license tests), the game slows down to 70-90 % speed and is hardly enjoyable. Furthermore the game gets really, really dark when the 480p setting is enabled and it doesn't look too good. Some circuits or parts of circuits also cause slowdowns even without other cars on the track.
With OpenGL Hardware on the other hand (which looks far better visually), the game is basically unplayable, it constantly runs at 70-80% speed during a race - when I'm in the menu, it runs relatively stable at 100%, but not during car selection - it gets pretty laggy there again.
I know that my PC specs aren't the best (and yes, it's unfortunately only a notebook), but I think they aren't the worst either. At least I've seen people with worse PCs running this game on constant 60 FPS.
I don't have any thermal throttling, my CPU is at about 70-75 °C, GPU at about 60 °C (which isn't great but as I said, no throttling happening). CPU usage during races is at about 30-50% according to the display of my Logitech keyboard at least. RAM usage at about 50-60%.
I also didn't push the GS settings to the max (see below), I only used 3x native resolution, not even Anti Aliasing, fast Mipmapping etc. I also tried native resultion and disabling 8-Bit textures, but even that didn't make it run at constant 60 fps, still had the same slowdowns.
I'm using the NTSC (US) Version of GT4 and USA v02.00 (14/06/2004) Console BIOS.
My used PCSX2 Version: pcsx2-v1.5.0-dev-3190-g996147821-windows-x86
My system:
Lenovo Y50 Notebook
Intel i7 4720 HQ @ 2.60 GHz
NVidia GeForce GTX 960M (4 GB)
RAM: 8 GB
Windows 10 64bit
My PCSX2 Settings:
![[Image: ee-iopsettingshlkut.jpg]](https://abload.de/thumb/ee-iopsettingshlkut.jpg)
![[Image: gssettingsbajff.jpg]](https://abload.de/thumb/gssettingsbajff.jpg)
![[Image: gswindowsettingspijui.jpg]](https://abload.de/thumb/gswindowsettingspijui.jpg)
![[Image: gsdxsettings1x7k2o.jpg]](https://abload.de/thumb/gsdxsettings1x7k2o.jpg)
![[Image: gsdxsettings2y8keu.jpg]](https://abload.de/thumb/gsdxsettings2y8keu.jpg)
![[Image: speedhackssettingsxpj89.jpg]](https://abload.de/thumb/speedhackssettingsxpj89.jpg)
![[Image: vussettingsakjcq.jpg]](https://abload.de/thumb/vussettingsakjcq.jpg)
![[Image: ingameg2k7u.jpg]](https://abload.de/thumb/ingameg2k7u.jpg)
As I've said, I've just found out about PCSX2 a few days ago, so I'm not really an expert when it comes to setting it up correctly. It would be great if someone could help me out with my issue. If you need further information, I'm happy to provide them.
Thank you!