09-11-2020, 01:51 PM
status=5;
version=1.5.0;
console=PS2;
crc=32A1C752;
img_t=empty;
img_f=empty;
wikiurl=Link;
version=1.5.0;
console=PS2;
crc=32A1C752;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
Gran Turismo 4 - Online Public Beta [SCUS 97436] (U)
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09-11-2020, 01:51 PM
status=5;
version=1.5.0; console=PS2; crc=32A1C752; img_t=empty; img_f=empty; wikiurl=Link; Code: empty
PC Specs:
1) CPU: Intel Core i5-4670 @ 3.4GHz GPU: ATI Radeon HD 2600 Pro 512MB 2) CPU: Intel Core i7-4790K @ 4.0GHz GPU: Nvidia GTX 980 4GB Build Description: PCSX2 1.5.0 3389 - Windows 7 SP1 If other please specify: N/A BIOS Used: USA v02.30 (20/02/2008) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop GSdx Settings: 1) Direct3D 11 Software, Bilinear (PS2) Texture Filtering, 4 Rendering threats, FXAA Shader 2) OpenGL Hardware, 3x Native, Bilinear (PS2) Texture Filtering, Texture Filtering of Display (disabled) GSdx HW Hacks: None Speedhacks Used: INTC Spin Detection, Wait Loop Detection, mVU Flag, MTVU Gamefixes Used: Automatic Amount of testing done: much Comments: Can to play. Be sure to enable all speedhacks to minimize drawdowns of speed (and this does not completely help, but at least do not need to enable frame skipping). Minor graphic bugs. Bugs: 1) Pixel ghosting on edge of screen in in every resolution higher than native. 2) Two sides of the replays' icons, which saved in hardware mode, have a bright multicolor, instead of black. 3) Information messages like "Get ready to drive" or "1 sec. penalty" do not disappear. 4) Numbers are not displayed on the scoreboards about the time, which separating you and the opponent - only the car icon. 5) Deinterlace filter does not work correctly - or screen is shaking or fast-moving labels at the bottom of the screen cannot be read. Status Playable |
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