@Flatout,
Can I let you handle the search of the regression ?
Can I let you handle the search of the regression ?
Gran Turismo 4 regression
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@Flatout,
Can I let you handle the search of the regression ?
09-30-2016, 11:04 PM
I'll have another look at it this weekend.
10-01-2016, 11:40 PM
(09-29-2016, 01:16 AM)pepiczech Wrote: Please try build 588 and 589. Just to make sure.Yes, it is 589. I missed your earlier edit where you mentioned this build as the cause of the issue. @gregory: That's this commit: https://github.com/PCSX2/pcsx2/commit/22...801cd61ea4
10-02-2016, 10:24 AM
In order to avoid bad revert. I need tests on some patches. Could you tell me which one fix the issue (or not, or might need both)
Code: diff --git a/plugins/GSdx/GSTextureOGL.cpp b/plugins/GSdx/GSTextureOGL.cpp Code: diff --git a/plugins/GSdx/GSTextureOGL.cpp b/plugins/GSdx/GSTextureOGL.cpp
10-02-2016, 11:52 AM
The first patch (GL_PACK_ALIGNMENT) fixes the issue. The second does not.
10-02-2016, 12:12 PM
Ok it make sense. I forget to set a default value to read back the texture. The default is 4 (or 32 bits). I guess GT4 uses a 16 bits RT.
10-02-2016, 12:17 PM
Good, 1 less bug. Only remain 1600.
10-02-2016, 04:45 PM
10-02-2016, 05:31 PM
Yeah 1600 broken games on 2000.
10-02-2016, 05:32 PM
It's still a lot of progress. Comparing from 1.2.1
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS RAM: Hyper X Savage 2x8GB 1.6GHZ CL9 GPU: GTX1070 8GB GDDR5 OS: Windows 10 Pro 64bit |
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