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Grand Theft Auto: Liberty City Stories
#1
Hello.

Why when I play this game appears this bug in the screen? It's the only game with this bug.


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#2
Moved to general support.
CPU: I3-4160 3.6GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ cl9
GPU: Asus AMD Radeon R7 360 OC 2GB GDDR5
OS: Windows 7 Ultimate SP1 64bit
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#3
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#4
Code:
PCSX2 1.5.0-20180618210244 - compiled on Jun 18 2018
Savestate version: 0x9a0d0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Pro (build 17134), 64-bit
Physical RAM     =  8075 MB
CPU name         =  Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz
Vendor/Model     =  GenuineIntel (stepping 09)
CPU speed        =  2.495 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from C:\Users\antos\Desktop\pcsx2-v1.5.0-dev-2417-g150b1e842-windows-x86\plugins...
Bound   GS: GSdx32-AVX2.dll [GSdx 20180618210244 (MSVC 19.00 AVX2/AVX2) 1.1.0]
Bound  PAD: LilyPad.dll [LilyPad (20180618210244) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20180618210244 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20180618210244 0.11.0]
(GameDB) 9593 games on record (loaded in 164ms)
Bound  USB: USBnull.dll [USBnull Driver 20180618210244 0.7.0]
Bound   FW: FWnull.dll [FWnull Driver 20180618210244 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20180618210244 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: A:\PS2\Grand Theft Auto - Liberty City Stories (USA).iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (1958016 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\antos\Desktop\pcsx2-v1.5.0-dev-2417-g150b1e842-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\antos\Desktop\pcsx2-v1.5.0-dev-2417-g150b1e842-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe  v02.20(10/02/2006)  Console
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
 <20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr  7 2005 21:09:14
  CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_214.23;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_214.23;1) Game CRC = 0x7EA439F5, EntryPoint = 0x001C6A60
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_214.23;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_214.23;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_214.23;1
0 00100000 002d93c4 ..............................................
Loaded, cdrom0:¥SLUS_214.23;1
start address 0x1c6a60
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x001c6a60 about to get recompiled. Load patches first.
Not found Cheats file: C:\Users\antos\Desktop\pcsx2-v1.5.0-dev-2417-g150b1e842-windows-x86\cheats\7EA439F5.pnach
Overall 0 Cheats loaded
Overall 0 Widescreen hacks loaded
Loading patch '7EA439F5.pnach' from archive 'C:\Users\antos\Desktop\pcsx2-v1.5.0-dev-2417-g150b1e842-windows-x86\cheats_ws.zip'
comment: Widescreen fix by nemesis2000 (pnach by nemesis2000)
(Wide Screen Cheats DB) Patches Loaded: 51
Get Reboot Request From EE
GSdx Lookup CRC:7EA439F5

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥CDSTREAM.IRX;1 args 0 arg 
cdvd_stream: Loaded
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg 
SDR driver version 4.0.1 (C) SCEI
 Exit rsd_main 
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MODULES¥CDVDSTM.IRX;1 args 0 arg 
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg 
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 31, ret 1
loadmodule: fname cdrom0:¥MODULES¥CDSTREAM.IRX;1 args 0 arg 
cdvd_stream: Loaded
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg 
loadmodule: id 33, ret 1
loadmodule: fname cdrom0:¥MODULES¥CDVDSTM.IRX;1 args 0 arg 
loadmodule: id 34, ret 1
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 35, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 36, ret 2
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
Stream Buffer 1Bank 32768byte 5banks 163840byte used
(Custom resolution) Framebuffer size set to 640x480 (3840x2400)
Additional 0 pixels overhead by enabling Large Framebuffer
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
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#5
what if you disable widescreen patch
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#6
(08-31-2018, 10:55 PM)jesalvein Wrote: what if you disable widescreen patch

Doesn’t work Sad
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#7
Try changing renderer from Direct3d 11 to OGL (Hardware)
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#8
(09-03-2018, 07:01 PM)kozarovv Wrote: Try changing renderer from Direct3d 11 to OGL (Hardware)

Yes!!!!!! Finally, but the FPS are now a little bit slow.

Thanks you  Biggrin
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