06-09-2020, 02:41 PM
I know that there are a lot of posts about this topic, but haven't found an answer to why the game slows down in speed when the frame rate drops under 60fps. Liberty City Stories seems to be a variable frame rate game on PS2, but the console absolutely and certainly won't be able to maintain full speed in anywhere else but cutscenes in interiors.
I would lock the game at 30fps if I could. Frame rate issues which occur on native hardware are acceptable (game speed and audio rate wouldn't be affected).
I would lock the game at 30fps if I could. Frame rate issues which occur on native hardware are acceptable (game speed and audio rate wouldn't be affected).